Search found 424 matches
- Fri May 06, 2022 9:10 am
- Forum: Releases
- Topic: Version 1.1.59
- Replies: 2
- Views: 5524
Version 1.1.59
Bugfixes Quickbar shortcuts to items in blueprint books can be used again. (https://forums.factorio.com/102322) Fixed grenade shadows. Fixed it was possible to put blueprint book indirectly into itself (https://forums.factorio.com/102337) Use the automatic updater if you can (check experimental upd...
- Mon May 02, 2022 1:48 pm
- Forum: Releases
- Topic: Version 1.1.58
- Replies: 19
- Views: 6232
Version 1.1.58
Changes Significantly reduced the intensity of the red screen flash when the player character takes damage. Changed fish so they won't swim into inactive chunks. (https://forums.factorio.com/102295) Changed slowdown capsule and posion capsule icons to be matching in size. (https://forums.factorio.c...
- Fri Apr 01, 2022 12:17 pm
- Forum: News
- Topic: Friday Facts #369 - To the moon
- Replies: 60
- Views: 22577
- Tue Mar 29, 2022 2:31 pm
- Forum: Releases
- Topic: Version 1.1.57
- Replies: 33
- Views: 10754
Version 1.1.57
Optimizations Improved overall performance by 5-10% when fully zoomed out. Bugfixes Fixed that some error messages wouldn't be translated. (https://forums.factorio.com/101815) Fixed that biters might remain inactive when they should be activated. (https://forums.factorio.com/99989) Fixed that units...
- Wed Mar 09, 2022 3:30 pm
- Forum: Releases
- Topic: Version 1.1.56
- Replies: 1
- Views: 6811
Version 1.1.56
Gui Some GUI fixes and improvements for screen resolutions under 1920x1080 Set the default GUI scale on the Steam Deck to 100% Bugfixes Fixed poison cloud sound fade out. Fixed tooltips for vehicles would still show entry instructions even when no passengers are allowed. (https://forums.factorio.co...
- Wed Mar 02, 2022 10:50 am
- Forum: News
- Topic: We support Ukraine
- Replies: 2441
- Views: 82990
We support Ukraine
https://factorio.com/blog/post/we-support-ukraine
Please, keep the discussions about the world events (if you can't help it) specifically in threads related to this post, as we want to keep the rest of the forum on topic,
Please, keep the discussions about the world events (if you can't help it) specifically in threads related to this post, as we want to keep the rest of the forum on topic,
- Fri Feb 25, 2022 4:00 pm
- Forum: News
- Topic: Friday Facts #368 - Steam deck, Ghost bugs, Docs improvements
- Replies: 30
- Views: 6123
- Wed Feb 23, 2022 4:19 pm
- Forum: Releases
- Topic: Version 1.1.55
- Replies: 6
- Views: 6984
Version 1.1.55
Bugfixes
- Fixed that the Steam version wouldn't start on Linux and OSX.
- Wed Feb 23, 2022 1:15 pm
- Forum: Releases
- Topic: Version 1.1.54
- Replies: 0
- Views: 5501
Version 1.1.54
Minor Features The multiplayer games browser can now filter games that are hosted on dedicated servers. Bugfixes Fixed west variation of Boiler and Heat exchanger graphics. (https://forums.factorio.com/100790) Fixed save/load instability occuring when the game was saved after a robot threw cliff ex...
- Fri Feb 04, 2022 1:34 pm
- Forum: News
- Topic: Friday Facts #367 - Expansion news
- Replies: 178
- Views: 44871
- Wed Jan 19, 2022 11:39 am
- Forum: Releases
- Topic: Version 1.1.53
- Replies: 0
- Views: 9030
Version 1.1.53
Bugfixes Fixed a crash that could happen if a unit failed in attacking another entity as a distraction. (https://forums.factorio.com/101286) Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experime...
- Tue Jan 18, 2022 5:41 pm
- Forum: Releases
- Topic: Version 1.1.52
- Replies: 3
- Views: 5846
Version 1.1.52
Bugfixes
- Fixed a crash related to LuaLazyLoadedValue trying to return LuaEntity pointing at EntityGhost's inner entity.
- Tue Jan 18, 2022 11:52 am
- Forum: Releases
- Topic: Version 1.1.51
- Replies: 5
- Views: 6107
Version 1.1.51
Changes When using /swap-players undo queues are now also swapped. Improve performance of querying if an entity is registered for deconstruction from O(N) to O(1). Adjusted default music volume. Bugfixes Fixed that if biters took damage from a forest fire, they would path toward the player who star...
- Tue Dec 21, 2021 12:19 pm
- Forum: Releases
- Topic: Version 1.1.50
- Replies: 30
- Views: 13751
Version 1.1.50
Minor Features The permissions list in the permissions GUI can now be localised. Removed feature where reactor collision box would increase when connected to neighbouring reactor (character can now walk in-between connected reactors) Bugfixes Fixed that biters could get stuck trying to attack an en...
- Tue Dec 07, 2021 5:31 pm
- Forum: Releases
- Topic: Version 1.1.49
- Replies: 10
- Views: 7285
Version 1.1.49
Bugfixes Fixed transport belts picking up items on ground when rotated. (https://forums.factorio.com/100693) Fixed that game.map_settings.path_finder.fwd2bwd_ratio could be set to nonsensical values. (https://forums.factorio.com/100785) Fixed main menu track playing only once. (https://forums.facto...
- Wed Nov 24, 2021 2:49 pm
- Forum: Releases
- Topic: Version 1.1.48
- Replies: 4
- Views: 6356
Version 1.1.48
Modding Changed tip trigger name from "unlocked-recipe" to "unlock-recipe" to be consistent with the way other triggers are named. Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/downloa...
- Mon Nov 22, 2021 4:18 pm
- Forum: Releases
- Topic: Version 1.1.47
- Replies: 11
- Views: 7069
Version 1.1.47
Bugfixes Added tip about power pole coverage when drag-building. Fixed that the distance between first and second pole in the dragging electric poles tutorial was 6 tiles instead of 7. Fixed LuaGameScript::save_atlas() function would crash the headless server. (https://forums.factorio.com/100629) F...
- Fri Nov 05, 2021 10:28 am
- Forum: Releases
- Topic: Version 1.1.46
- Replies: 5
- Views: 8415
Version 1.1.46
Bugfixes Fixed "create-trivial-smoke" triggers being interpreted as "create-entity" triggers in the prototype explorer which could cause a crash. (https://forums.factorio.com/100495) Added migration for saves with inserters that have NaN hand height or hand length. Scripting Add...
- Thu Oct 28, 2021 2:00 pm
- Forum: Releases
- Topic: Version 1.1.45
- Replies: 1
- Views: 6435
Version 1.1.45
Bugfixes
- Added migration for saves with particles that have NaN movement vector.
- Wed Oct 27, 2021 7:14 pm
- Forum: Releases
- Topic: Version 1.1.44
- Replies: 0
- Views: 5114
Version 1.1.44
Bugfixes Fixed that setting the scale parameter to zero in a spidertron leg definition would cause a "double value not in range for fixed point number" error. (https://forums.factorio.com/100394) Fixed crash when destroying a vehicle on the same frame a tooltip is created for the vehicle'...