Search found 486 matches

by FactorioBot
Mon Dec 04, 2023 10:04 am
Forum: Releases
Topic: Version 1.1.100
Replies: 10
Views: 4328

Version 1.1.100

Bugfixes Fixed loader would not connect to belts in preview in some cases. (https://forums.factorio.com/109999) Fixed bad pumpjack drain logic related to yield. (https://forums.factorio.com/110005) Fixed recipes with ingredients craftable for free could not be crafted. (https://forums.factorio.com/...
by FactorioBot
Fri Dec 01, 2023 12:00 pm
Forum: News
Topic: Friday Facts #387 - Swimming in lava
Replies: 94
Views: 13067

Friday Facts #387 - Swimming in lava

by FactorioBot
Tue Nov 28, 2023 9:51 am
Forum: Releases
Topic: Version 1.1.99
Replies: 4
Views: 4357

Version 1.1.99

Bugfixes Fixed that reset technology effects would advance infinite research in some cases. (https://forums.factorio.com/109866) Use the automatic updater if you can (check experimental updates in other settings) or download full installation at https://www.factorio.com/download/experimental.
by FactorioBot
Fri Nov 24, 2023 12:00 pm
Forum: News
Topic: Friday Facts #386 - Vulcanus
Replies: 116
Views: 16345

Friday Facts #386 - Vulcanus

by FactorioBot
Wed Nov 22, 2023 6:11 pm
Forum: Releases
Topic: Version 1.1.98
Replies: 11
Views: 4982

Version 1.1.98

Changes Pressing "Regenerate map" in the map editor will open the map generator. "Regenerate map" is no longer available in map editor for scenarios that don't use the map generator. Bugfixes Fixed a loader could get stuck in rare cases with mixed items when inserter takes items...
by FactorioBot
Fri Nov 17, 2023 12:00 pm
Forum: News
Topic: Friday Facts #385 - Asteroid Collector
Replies: 53
Views: 9682

Friday Facts #385 - Asteroid Collector

by FactorioBot
Tue Nov 14, 2023 11:22 am
Forum: Releases
Topic: Version 1.1.97
Replies: 5
Views: 4857

Version 1.1.97

Bugfixes Fixed crashes when putting super large numbers in number input fields. Fixed a desync when putting super large numbers in the map editor brush size fields. Fixed that the website link in the about GUI did not work on Linux. (https://forums.factorio.com/109684) Fixed a crash when changing t...
by FactorioBot
Fri Nov 10, 2023 12:00 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 286
Views: 23639

Friday Facts #384 - Combinators 2.0

by FactorioBot
Wed Nov 08, 2023 12:07 pm
Forum: Releases
Topic: Version 1.1.96
Replies: 9
Views: 4997

Version 1.1.96

Bugfixes Fixed a desync related to manual crafting large recipe counts. Fixed that Arm builds of the game would not render cliff previews correctly. (https://forums.factorio.com/109564) Fixed train fulfilled fraction was always showing full green background. (https://forums.factorio.com/109566) Fix...
by FactorioBot
Tue Nov 07, 2023 2:17 pm
Forum: Releases
Topic: Version 1.1.95
Replies: 8
Views: 4800

Version 1.1.95

Changes Technology researched message does not play chat notification sound. Bugfixes Fixed that the prototype explorer and CustomInputEvent::selected_prototype did not work on crafting machine fluid slots. Fixed LuaEntity::disconnect_neighbour called on electric pole would disconnect left side of ...
by FactorioBot
Fri Nov 03, 2023 12:00 pm
Forum: News
Topic: Friday Facts #383 - Super force building
Replies: 169
Views: 20436

Friday Facts #383 - Super force building

by FactorioBot
Fri Oct 27, 2023 11:00 am
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 24392

Friday Facts #382 - Logistic groups

by FactorioBot
Fri Oct 20, 2023 11:00 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 205
Views: 31312

Friday Facts #381 - Space Platforms

by FactorioBot
Thu Oct 19, 2023 9:15 am
Forum: Releases
Topic: Version 1.1.94
Replies: 0
Views: 8113

Version 1.1.94

Bugfixes Fixed that inserters would stop working when interacting with fluid-producing machines in some cases. (https://forums.factorio.com/108996) Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/e...
by FactorioBot
Tue Oct 17, 2023 5:37 pm
Forum: Releases
Topic: Version 1.1.93
Replies: 0
Views: 5160

Version 1.1.93

Minor Features Added "--nogamepad" command line option to disable gamepad(controller) detection and support. Changes Disabled support for .voc audio files for Allegro audio backend. Bugfixes Fixed that selection tool with "cancel-deconstruct", "cancel-upgrade" or "...
by FactorioBot
Fri Oct 13, 2023 11:00 am
Forum: News
Topic: Friday Facts #380 - Remote view
Replies: 178
Views: 21706

Friday Facts #380 - Remote view

by FactorioBot
Fri Oct 06, 2023 11:00 am
Forum: News
Topic: Friday Facts #379 - Abstract rewiring
Replies: 153
Views: 18793

Friday Facts #379 - Abstract rewiring

by FactorioBot
Mon Sep 25, 2023 7:37 pm
Forum: Releases
Topic: Version 1.1.92
Replies: 17
Views: 12212

Version 1.1.92

Minor Features Added a notification when a technology is researched. Added /enable-research-queue console command to enable the research queue without disabling achievements. Changes The research queue is enabled by default for new games. Bugfixes Fixed that pumpjacks would not show the correct sta...
by FactorioBot
Fri Sep 22, 2023 11:00 am
Forum: News
Topic: Friday Facts #377 - New new rails
Replies: 217
Views: 38752

Friday Facts #377 - New new rails

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