- Improved collection of asteroid chunks on space platforms with fluctuating speed. (124493)
- Fixed that you couldn't immediately clear the cursor if the inventory "hand" was on a filtered slot and you held a different item. Hand will now move to a new slot when swapping it. (114621)
- Fixed that ghost-building upgrading of an entity with module requests would clear the module requests. (128998)
- Fixed that did on_player_driving_changed_state not run when cargo pods landed. (117557)
- Fixed that recipe with quality tooltip didn't work for modded GUIs. (128958)
- Fixed math2d.vector.to_orientation() not enforcing range [0, 1) for the return value. (128085)
- Fixed spoilable category not showing in Factoriopedia when the item spoiled into nothing. (129011)
- Fixed a crash when reading LuaStyle::horizontal_spacing and vertical_spacing of a table which didn't have these values set. (129013)
- Fixed LuaEntityPrototype::get_inventory_size() returning nil for rocket_silo_rocket and rocket_silo_trash inventories. (129009)
- Fixed that AnimationSheet::repeat_count wasn't handled correctly and could crash the game. (128804)
- Fixed that internal console textfield scrollbar moved to the beginning and back after every key press if the message was too long.
- Fixed LuaGameScript::take_technology_screenshot was not processing selected_technology. (129086)
- Fixed that item insertion requests didn't work well with spidertron's sorted inventory. (120830)
- Fixed storage tank was not showing fluid content through window when frozen. (129084)
- Fixed wait condition "any planet import zero" was ignoring negative filters when deciding which items would be requested. (128821)
- Fixed any filter was showing in copy-paste filters tip. (129042)
- Fixed a crash when replacing a buffered fluidbox with an unbuffered fluidbox. (128933)
- Fixed missing localisation for nuclear explosion effects. (129104)
- Added utility constants logistic_slots_per_row, crafting_queue_slots_per_row, blueprint_big_slots_per_row, blueprint_small_slots_per_row, and trash_inventory_width.
- Added LandMinePrototype::trigger_interval.
- Added SolarPanelEquipmentPrototype::performance_at_day, performance_at_night and solar_coefficient_property.
- Changed LuaEntity::set_passenger() to work with cargo pods.
- Changed LuaLogisticSection::set_slot() to return the existing conflicting slot (if one exists) instead of erroring.