Search found 14 matches

by ipvgbm1095
Fri Apr 10, 2020 2:38 pm
Forum: News
Topic: Friday Facts #342 - The new old tutorial
Replies: 38
Views: 16554

Re: Friday Facts #342 - The new old tutorial

I'm kinda having quite mixed emotions from sending the good old NPE introduction campaign back to history. Sure, the older ones were more step-wise and worked better for tutorial, but I had a fun with NPE as well, as someone who kinda suffered from making a factory 'designed for defense and offense'...
by ipvgbm1095
Sat Jun 01, 2019 3:17 am
Forum: Duplicates
Topic: [0.17.45] Research tech-tree oversight?
Replies: 1
Views: 618

[0.17.45] Research tech-tree oversight?

Factorio Screenshot 2019.06.01 - 12.12.27.07.png Factorio Screenshot 2019.05.30 - 13.24.44.79.png You know, if Trash 2 uses chemical science pack to research, then why would Auto trash require the same science pack research done while one of its prerequisites already uses the pack for it? It seems ...
by ipvgbm1095
Fri May 03, 2019 11:12 am
Forum: Won't fix.
Topic: [0.17.35] A slight bit of change before & after picking up item from inventory UI
Replies: 1
Views: 1081

[0.17.35] A slight bit of change before & after picking up item from inventory UI

Before picking an item from UI
Before picking an item from UI
Factorio Screenshot 2019.05.03 - 14.27.52.70.png (1.08 MiB) Viewed 1081 times
Before picking an item from UI
Before picking an item from UI
Factorio Screenshot 2019.05.03 - 14.27.52.70.png (1.08 MiB) Viewed 1081 times
It's actually really slight change which happens every time I close and re-opens inventory UI. Apparently just clicking in the recipe does the same thing too.
by ipvgbm1095
Fri May 03, 2019 11:07 am
Forum: Resolved Problems and Bugs
Topic: [0.17.35] You're Doing it Right achievement doesn't count it right
Replies: 4
Views: 1415

Re: [0.17.35] Multiple bug report - You're Doing it Right achievement, slight bit of change in inventory UI disturbance

Very first line of "How to report a bug - READ BEFORE POSTING": Only one bug per report. But about the "You're doing it right" achievement: Is it counting anything else? Because I assume the pump is not the first thing you placed. Bugger, look who didn't do that. Looks like I'll...
by ipvgbm1095
Fri May 03, 2019 10:08 am
Forum: Resolved Problems and Bugs
Topic: [0.17.35] You're Doing it Right achievement doesn't count it right
Replies: 4
Views: 1415

[0.17.35] You're Doing it Right achievement doesn't count it right

'You're Doing it Right' achievement doesn't count the number of manual installation at island. Factorio Screenshot 2019.05.03 - 18.53.52.64.png Factorio Screenshot 2019.05.03 - 18.54.00.47.png This happened when I set default settings with Island size being 100%, Tree settings to 0%, 17%, Enemy expa...
by ipvgbm1095
Mon Apr 22, 2019 5:48 pm
Forum: General discussion
Topic: What happened to other sorts of dead trees?
Replies: 1
Views: 1155

What happened to other sorts of dead trees?

Is it just me, or did dead tree lose its variance in free play from 0.17? Like, whenever I play free play the only variance of dead tree I can see is 'dead grey trunk'. I know I could find all other sorts of dead trees or even dry tree before 0.16, and yet in current version 'dead dry hairy tree' is...
by ipvgbm1095
Wed Apr 10, 2019 12:21 pm
Forum: Not a bug
Topic: [0.17.28] Somewhat differently placed 'no electricity mark'
Replies: 1
Views: 699

[0.17.28] Somewhat differently placed 'no electricity mark'

I think it should be placed a bit lower...
I think it should be placed a bit lower...
Factorio Screenshot 2019.04.10 - 20.58.11.73.png (1.69 MiB) Viewed 699 times
If I remember correctly that 'no electricity' mark is placed at the very center of Steam Engine...
by ipvgbm1095
Tue Mar 26, 2019 5:16 pm
Forum: Releases
Topic: Version 0.17.20
Replies: 19
Views: 13611

Re: Version 0.17.20 - Automatic Updater not working again?

Factorio Screenshot 2019.03.27 - 02.13.48.35.png Also FYI, I had a critical crash when I tried to open my blueprint list back at 0.17.19. That was when I realized 0.17.20 was out, but then automatic updater didn't work properly. I still have another way of DL-ing from the site itself, but still, th...
by ipvgbm1095
Tue Mar 19, 2019 5:37 am
Forum: Duplicates
Topic: [Twinsen][0.17.15] Quickbar showing my holding item while I'm not
Replies: 2
Views: 786

[Twinsen][0.17.15] Quickbar showing my holding item while I'm not

Condition: 0.17.15 vanilla, Windows 7 Factorio Screenshot 2019.03.19 - 14.15.50.19.png Screenshot shows I'm holding transport belt in Quickbar 1 slot 1, but I can say I wasn't holding anything at that moment. Also when that happens, pressing the key again doesn't hold the thing. Either you have to m...
by ipvgbm1095
Wed Mar 13, 2019 9:03 am
Forum: General discussion
Topic: Productivity module issue
Replies: 5
Views: 2065

Productivity module issue

I fairly state that I attach productivity module first and then put a stack of copper ore for smelting. At first it seemed to be working properly with completely emptied productivity gauge with extra production, but as I progress further it seems like things are going slightly off from standard. Fac...
by ipvgbm1095
Sat Mar 09, 2019 3:46 pm
Forum: Not a bug
Topic: [0.17.9](Not sure)Ore disappeares when retrieving furnace
Replies: 2
Views: 957

Re: [0.17.9](Not sure)Ore disappeares when retrieving furnace

Looks like that it was intended : 0.17.0 : Bugfix : - Fixed that canceling production in assembling machine did return the products in progress. https://forums.factorio.com/viewtopic.php?f=3&t=65070 (I'm not really happy about it either, but I guess that it makes the behavior similar to what ha...
by ipvgbm1095
Sat Mar 09, 2019 3:28 pm
Forum: Not a bug
Topic: [0.17.9](Not sure)Ore disappeares when retrieving furnace
Replies: 2
Views: 957

[0.17.9](Not sure)Ore disappeares when retrieving furnace

From what I know, at least before 0.16, when you retrieve furnace while it's still in the progress of smelting something, you get the raw ore or whatever's inside back, but apparently not this time. I'm half-sure it didn't happen before, but when I retrieved stone furnace after depleting its remaini...
by ipvgbm1095
Sat Mar 02, 2019 6:01 am
Forum: Duplicates
Topic: [0.17.4] Disabling Auto saving does not work
Replies: 1
Views: 662

[0.17.4] Disabling Auto saving does not work

Factorio Screenshot 2019.03.01 - 22.46.43.42.png Clearly my Auto save function is set to not work, - for those who doesn't understand the language, take a gander at the scroll bar at the most upper side. Set it to maximum and auto save function would never work, normally. Factorio Screenshot 2019.0...
by ipvgbm1095
Tue Feb 26, 2019 8:09 am
Forum: Ideas and Requests For Mods
Topic: [Idea] Hydro cutter turret
Replies: 1
Views: 705

[Idea] Hydro cutter turret

This idea is based on Flamethrower turret(turret which requires fluid to attack) + Metal Gear Ray(contains Hydro Cutter inside of its mouth) from Metal Gear series. Basically, a turret which requires both water and electricity to work. The idea is about pushing enemies back enough to force them to b...

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