[0.17.45] Research tech-tree oversight?

Things that has been reported already before.
ipvgbm1095
Burner Inserter
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[0.17.45] Research tech-tree oversight?

Post by ipvgbm1095 »

Character logistic trash slots 2(a.k.a. Trash slots 2) requires Trash slots 1 researched and it uses Chemical science pack for research.
Character logistic trash slots 2(a.k.a. Trash slots 2) requires Trash slots 1 researched and it uses Chemical science pack for research.
Factorio Screenshot 2019.06.01 - 12.12.27.07.png (874.47 KiB) Viewed 812 times
Auto character logistic trash slots research requires Trash slots 2 one and Chemical science pack researched.
Auto character logistic trash slots research requires Trash slots 2 one and Chemical science pack researched.
Factorio Screenshot 2019.05.30 - 13.24.44.79.png (1.31 MiB) Viewed 812 times
You know, if Trash 2 uses chemical science pack to research, then why would Auto trash require the same science pack research done while one of its prerequisites already uses the pack for it? It seems kinda strange oversight;;
Bilka
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Re: [0.17.45] Research tech-tree oversight?

Post by Bilka »

viewtopic.php?p=401353#p401353
V453000 wrote:Other mid-tiers of number upgrades do not get all the pre-requisites as that should already be obvious from science pack icons under the technology icons, and it would probably make the technology tree look way too messy.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.
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