Search found 8526 matches
- Sat Sep 14, 2024 8:06 pm
- Forum: Technical Help
- Topic: [1.1.110] Sudden Crash
- Replies: 3
- Views: 106
Re: [1.1.110] Sudden Crash
The crash is typical for cpu problems.
- Sat Sep 14, 2024 7:24 pm
- Forum: Technical Help
- Topic: [1.1.110] Sudden Crash
- Replies: 3
- Views: 106
Re: [1.1.110] Sudden Crash
Looks like a hardware problem, see 114778.
- Sat Sep 14, 2024 5:20 pm
- Forum: 1 / 0 magic
- Topic: [1.1.110] Random crash during single player game
- Replies: 1
- Views: 84
Re: [1.1.110] Random crash during single player game
It's crashing in the lua library so there is likely something wrong with your system, see 114778. If you can reliably produce the crash let us know.
- Sat Sep 14, 2024 12:48 pm
- Forum: Gameplay Help
- Topic: Naming Train Stations
- Replies: 2
- Views: 118
Re: Naming Train Stations
Click the "Search" button or use ctrl+F, but this is so obvious I don't think I understand what you mean?
- Fri Sep 13, 2024 11:13 pm
- Forum: General discussion
- Topic: Factorio price in Poland
- Replies: 30
- Views: 4030
- Fri Sep 13, 2024 3:07 pm
- Forum: News
- Topic: Friday Facts #428 - Reactor & Logistics circuit control
- Replies: 85
- Views: 8886
Re: Friday Facts #428 - Reactor & Logistics circuit control
Is your setup one lonely reactor, or 2xN array? I mean, without neighbourhood bonus one reactor's heat capacity is greater than one fuel cell energy, but full array's might be lower and could require steam storage to be lossless. But I don't remember off the top of my head and would have to check. ...
- Fri Sep 13, 2024 2:42 pm
- Forum: News
- Topic: Friday Facts #428 - Reactor & Logistics circuit control
- Replies: 85
- Views: 8886
Re: Friday Facts #428 - Reactor & Logistics circuit control
I already described you a situation where reading steam will be lossless while reading temperature won't to which you didn't reply. The only way to have losses is if the reactor is burning fuel while at 999°C. You do not have losses if you heat up the reactor while your steam is full, you just stor...
- Fri Sep 13, 2024 2:01 pm
- Forum: News
- Topic: Friday Facts #428 - Reactor & Logistics circuit control
- Replies: 85
- Views: 8886
Re: Friday Facts #428 - Reactor & Logistics circuit control
The steam itself was always just an indicator because we could not read the reactor temperature directly. Now the logic is simply insert fuel if reactor fuel is 0 and temperature is <= 500° or something in that range. But that's not how (smart/lossless) steam battery setup works. It shouldn't resta...
- Fri Sep 13, 2024 1:18 pm
- Forum: News
- Topic: Friday Facts #428 - Reactor & Logistics circuit control
- Replies: 85
- Views: 8886
Re: Friday Facts #428 - Reactor & Logistics circuit control
So how would reading the temperature or the amount of fuel cells let you make the same setup without steam reading? Both values have no relation to the amount of steam being produced and it's always the same amount you can't change or save, only waste. The steam itself was always just an indicator ...
- Thu Sep 12, 2024 6:39 pm
- Forum: Duplicates
- Topic: Glow masks visible through underground belts
- Replies: 3
- Views: 137
Re: Glow masks visible through underground belts
Doesn't matter in 2.0 anyway.
- Thu Sep 12, 2024 6:16 pm
- Forum: Duplicates
- Topic: Glow masks visible through underground belts
- Replies: 3
- Views: 137
- Thu Sep 12, 2024 3:18 pm
- Forum: General discussion
- Topic: Factorio price in Poland
- Replies: 30
- Views: 4030
Re: Factorio price in Poland
I'll reopen this now.
- Thu Sep 12, 2024 12:53 am
- Forum: General discussion
- Topic: Will the Switch get the space age update in October
- Replies: 1
- Views: 160
Re: Will the Switch get the space age update in October
There is no info, but I doubt the expansion will ever run on that hardware.
- Wed Sep 11, 2024 10:45 pm
- Forum: Technical Help
- Topic: Resources disappeared after the update.
- Replies: 9
- Views: 427
Re: Resources disappeared after the update.
I tried disabling the mods and then enabling them using the "Sync" button, but it didn’t help. I tried removing the mods and pressing the "Sync" button, but it didn’t help. It seems like the update somehow broke the map. Does anyone know how to restore or regenerate resources us...
- Tue Sep 10, 2024 6:29 pm
- Forum: Pending
- Topic: Crash report
- Replies: 1
- Views: 131
Re: Crash report
The log does not say much, you need to provide more information, see 3638.
- Mon Sep 09, 2024 5:56 pm
- Forum: Gameplay Help
- Topic: Crafting speed for Assembling machines sharing beacons
- Replies: 10
- Views: 370
Re: Crafting speed for Assembling machines sharing beacons
No, they produce 50 no matter what.
- Mon Sep 09, 2024 5:27 pm
- Forum: Gameplay Help
- Topic: Crafting speed for Assembling machines sharing beacons
- Replies: 10
- Views: 370
Re: Crafting speed for Assembling machines sharing beacons
Both produce identically.
- Sun Sep 08, 2024 6:28 pm
- Forum: Technical Help
- Topic: Crash on exit
- Replies: 1
- Views: 138
Re: Crash on exit
Post the log of a session with the issue, see 3638
- Sun Sep 08, 2024 4:40 pm
- Forum: Pending
- Topic: [1.1.110] Crash stepping on transport belt
- Replies: 1
- Views: 133
Re: [1.1.110] crash when stepping on a transport belt
Post the log of the crash instead please.
- Sat Sep 07, 2024 9:26 pm
- Forum: Duplicates
- Topic: [1.1.110] Crash after clicking exit in main menu.
- Replies: 1
- Views: 100