The aspect ratio of my screen is (1728x1117): 1.547. But I don't see how that would affect the placement of the quickbar. Please let us not introduce a red herring.
What I'm complaining about is that when the minimap is displayed the quickbar overlaps the tooltips when the quickbar has been ...
Search found 293 matches
- Sat Nov 23, 2024 1:20 am
- Forum: Ideas and Suggestions
- Topic: Toolbar offset from center
- Replies: 2
- Views: 200
- Sat Nov 02, 2024 5:39 pm
- Forum: Ideas and Suggestions
- Topic: Show more entities
- Replies: 1
- Views: 102
Show more entities
In the map editor when adding entities, the settings for Cursor/Brush/Spray takes up too much space. Add a way to hide those setting so more entities are visible for selection.
- Sat Nov 02, 2024 5:20 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1939
- Views: 637853
- Wed Oct 30, 2024 12:32 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1939
- Views: 637853
Re: Simple Questions and Short Answers
How do I get Factorio to tell me how long my train is?
- Wed Oct 30, 2024 12:02 am
- Forum: Ideas and Suggestions
- Topic: Toolbar offset from center
- Replies: 2
- Views: 200
Toolbar offset from center
If you're not going to center the toolbar, don't center it to the left not the right!
- Wed Feb 28, 2024 6:58 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: A different way to side load
- Replies: 5
- Views: 2577
Re: A different way to side load
Note traditional side loading messes up even upstream of a lane balancer.
- Wed Feb 28, 2024 6:12 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: A different way to side load
- Replies: 5
- Views: 2577
Re: A different way to side load
This is not so much about the sushi, but how the upstream lanes are both used.
- Tue Feb 27, 2024 11:39 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: A different way to side load
- Replies: 5
- Views: 2577
- Sat Feb 24, 2024 12:45 am
- Forum: Ideas and Suggestions
- Topic: Can't use Shavian alphabet to name train stations.
- Replies: 2
- Views: 822
Can't use Shavian alphabet to name train stations.
I accidentally had a Shavian keyboard active when trying to name a train station and nothing was displayed. ๐ฒ ๐จ๐๐๐ฆ๐๐ง๐ฏ๐๐ฉ๐ค๐ฆ ๐ฃ๐จ๐ ๐ฉ ๐๐ฑ๐๐พ๐ฏ ๐๐ฐ๐๐น๐ ๐จ๐๐๐ฆ๐ ๐ข๐ง๐ฏ ๐๐ฎ๐ฒ๐ฆ๐ ๐ ๐ฏ๐ฑ๐ฅ ๐ฉ ๐๐ฎ๐ฑ๐ฏ ๐๐๐ฑ๐๐ฉ๐ฏ ๐ฏ ๐ฏ๐ณ๐๐ฆ๐ ๐ข๐ช๐ ๐๐ฆ๐๐๐ค๐ฑ๐.
Can train station names please support all UTF?
Can train station names please support all UTF?
- Sun Dec 05, 2021 7:31 pm
- Forum: Technical Help
- Topic: Size issues on Mac Pro processor
- Replies: 2
- Views: 1129
Re: Size issues on Mac Pro processor
After posting I wanted to see what would happen if I changed the screen resolution and noticed the default resolution was not the max. Changing it to max allowed me to fix my issue. It looks like Factorio is querying the max resolution not the resolution being used.
Screen Shot 2021-12-05 at 2.25 ...
Screen Shot 2021-12-05 at 2.25 ...
- Sun Dec 05, 2021 7:14 pm
- Forum: Technical Help
- Topic: Size issues on Mac Pro processor
- Replies: 2
- Views: 1129
Size issues on Mac Pro processor
There are a few size issues when running on a Mac Pro equipped computer.
I noticed some UI windows have a vertical scroll bar. If all UI had vertical/horizontal scroll bars this would not be a problem.- Mon May 24, 2021 2:03 am
- Forum: Not a bug
- Topic: Worker speed 3 and utility science.
- Replies: 5
- Views: 2050
Worker speed 3 and utility science.
Worker robot speed 3 requires utility science but does not depend on utility science.
- Sun May 16, 2021 11:42 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Belt math, using lower tier belts to effect.
- Replies: 78
- Views: 35619
Re: Belt math, using lower tier belts to effect.
Here is a 6 belt to 4/2 belt splitter balancer.
6-4-2_belt_split.2.gif
0eNqtXdtuG8cS/BWDz5Kzc+uZ8UN+5CAwKJm2CVAkQVI5CQz/+1lKJxFt70rVVXwKHElV0z07s7PVtb3fFnebx9X+sN6eFh++LT6tjveH9f603m0XHxb27rR7l3+L7+5Wm9O7u+Vmub1fHX477jfr0+rwfnGzWN/vtsfFh/98WxzXX7bLzRnj9Pd+Nf7x+CsP429slw/nf63+2h9Wx+Pt6bDcHve7w ...
6-4-2_belt_split.2.gif
0eNqtXdtuG8cS/BWDz5Kzc+uZ8UN+5CAwKJm2CVAkQVI5CQz/+1lKJxFt70rVVXwKHElV0z07s7PVtb3fFnebx9X+sN6eFh++LT6tjveH9f603m0XHxb27rR7l3+L7+5Wm9O7u+Vmub1fHX477jfr0+rwfnGzWN/vtsfFh/98WxzXX7bLzRnj9Pd+Nf7x+CsP429slw/nf63+2h9Wx+Pt6bDcHve7w ...
- Sun May 16, 2021 7:00 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Beautiful Sushi Belts
- Replies: 86
- Views: 132365
Re: Beautiful Sushi Belts
This is what I've been using for my science sushi belt. Can't remember where I saw it.
(These GIFs don't look as good as the real thing.)
(These GIFs don't look as good as the real thing.)
- Sun May 16, 2021 3:35 pm
- Forum: Combinator Creations
- Topic: plotting circuit network on power graph
- Replies: 2
- Views: 2049
Re: plotting circuit network on power graph
Very creative! +1
- Tue May 11, 2021 3:52 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Belt Input Equalizer
- Replies: 13
- Views: 13367
Re: Belt Input Equalizer
I misspoke, I should have said the bottom lane not mixing is not a problem because the upper lane fills the output belt.
This design works as long as the input belts are compressed and the input and output are the same speed.
This design works as long as the input belts are compressed and the input and output are the same speed.
- Tue May 11, 2021 11:59 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Belt Input Equalizer
- Replies: 13
- Views: 13367
Re: Belt Input Equalizer
The bottom lane is not mixed because the upper lane fills the output belt before it has a chance to be consumed.ssilk wrote: Mon Dec 21, 2020 5:09 am But that mixes just one lane. Not both. You see that clearly on the last pic, where only the upper belt is mixed.
- Tue May 11, 2021 11:34 am
- Forum: Gameplay Help
- Topic: Is it possible to input balance a single belt's lanes?
- Replies: 30
- Views: 103886
Re: Is it possible to input balance a single belt's lanes?
dabalciunas, I think you are making an invalid assumption about these lane balancers. Although they have a splinter on the input they should only have one belt as input not two.
Take a look at the designs by disentius in this https://forums.factorio.com/viewtopic.php?f=202&t=74911 for some two belt ...
Take a look at the designs by disentius in this https://forums.factorio.com/viewtopic.php?f=202&t=74911 for some two belt ...
- Fri Oct 30, 2020 11:47 pm
- Forum: Ideas and Suggestions
- Topic: Train Colors in HSV
- Replies: 45
- Views: 16028
Re: Train Colors in HSV
Options are always better than replacing.deepdriller wrote: Tue Mar 14, 2017 2:08 pm Alternative suggestion: Offer HSV alongside, not instead of, RGB.
- Mon Oct 12, 2020 9:05 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1939
- Views: 637853
Re: Simple Questions and Short Answers
I'm confused. I thought trains would reroute if their path was blocked. In the screen shot below my work train is blocking the normal path out of the refueling stations but there are four bypasses that have stations that they could use.