Search found 62 matches

by MaexxDesign
Sat Nov 16, 2024 12:36 am
Forum: Assigned
Topic: [v435000] [2.0.15] higher tier modules in beacons: no visual feedback
Replies: 6
Views: 911

Re: [2.0.15] quality modules in beacons: no visual feedback

It's not about the quality-modules per se.
My beacons are equipped with uncommon speed modules.
But there is no visual feedback as you can see from my screenshot in the first post.

EDIT:
I changed "quality modules" to "higher tier modules" for better understanding.
by MaexxDesign
Sat Nov 16, 2024 12:19 am
Forum: Assigned
Topic: [v435000] [2.0.15] higher tier modules in beacons: no visual feedback
Replies: 6
Views: 911

[v435000] [2.0.15] higher tier modules in beacons: no visual feedback

Hello,

there is no visual feedback when beacons are equipped with higher tier modules.
My beacons are equipped with uncommon speed modules but you can't see it at the beacons unless you move the mouse over the beacon to see a tooltip.
It would improve the overview if you can see it immediately and ...
by MaexxDesign
Sat Nov 09, 2024 1:40 pm
Forum: Not a bug
Topic: Deadend in tech-tree on peaceful-mode
Replies: 3
Views: 2591

Re: deadend in tech-tree on peaceful-mode

I had to travel a lot to find a nest.
Sorry for the confusion.

Image
by MaexxDesign
Sat Nov 09, 2024 1:03 pm
Forum: Not a bug
Topic: Deadend in tech-tree on peaceful-mode
Replies: 3
Views: 2591

Re: deadend in tech-tree on peaceful-mode


Thanks for the report. Even if you enabled peaceful or no enemies modes, biter bases will still spawn. Your images don't load for me, so I don't know the details of your situation, but what you say shouldn't happen.

There are no biter or biter bases in "peaceful-mode" and "no enemies-mode".

In ...
by MaexxDesign
Sat Nov 09, 2024 8:54 am
Forum: Not a bug
Topic: Deadend in tech-tree on peaceful-mode
Replies: 3
Views: 2591

Deadend in tech-tree on peaceful-mode

If you play on peaceful-mode without mods you can't beat the game, because there are no biters to unlock biter egg handling / quantum processor. :cry:
Please change this.

Image
Image
by MaexxDesign
Sat Nov 09, 2024 8:47 am
Forum: Implemented Suggestions
Topic: Quantum Processor Tech needs biter eggs? Why?
Replies: 3
Views: 2014

Re: Quantum Processor Tech needs biter eggs? Why?

If you play on peaceful-mode you can't beat the game, because there are no biter to unlock quantum processor. :cry:
Please change this.

Image
by MaexxDesign
Sat Nov 09, 2024 8:42 am
Forum: Implemented Suggestions
Topic: Move biter egg handling pre-req from Quantum Processor
Replies: 6
Views: 1763

Re: Move biter egg handling pre-req from Quantum Processor

If you play on peaceful-mode you can't beat the game, because there are no biter to unlock quantum processor. :cry:
Please change this.

Image
by MaexxDesign
Fri Oct 18, 2024 2:20 pm
Forum: News
Topic: Friday Facts #433 - Liftoff Initiated
Replies: 140
Views: 47235

Re: Friday Facts #433 - Liftoff Initiated

Can't wait to play! :D

BUT:
A freight wagon that is more than ten times larger than a steel chest has 20 slots.
A steel chest has 28 slots. :x
That has annoyed me since the beginning.
Please change this. :)
by MaexxDesign
Fri Sep 08, 2023 12:27 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 304540

Re: Friday Facts #375 - Quality

I don't know what to make of this new feature yet.
But:
Can we please have a train that can carry more than a steel chest ?
A train that is 20 times bigger than a steel chest but has the same capacity is strange.
by MaexxDesign
Sat Mar 20, 2021 1:55 pm
Forum: Gameplay Help
Topic: belts, chests or bots for short-mid-long distance ?
Replies: 6
Views: 3110

Re: belts, chests or bots for short-mid-long distance ?

ptx0 wrote: Thu May 28, 2020 3:27 pm they are asking specifically about UPS, and not playability.
That's right.

It's all about UPS.

Belts, chests or bots ?

Image
by MaexxDesign
Sat Jan 30, 2021 4:30 pm
Forum: Releases
Topic: Version 1.1.19
Replies: 31
Views: 33034

Re: Version 1.1.19

I figured it out myself.

Thank you anyway ! :)
by MaexxDesign
Sat Jan 30, 2021 4:25 pm
Forum: Releases
Topic: Version 1.1.19
Replies: 31
Views: 33034

Re: Version 1.1.19

How to flip a blue print ?
Which button is it ?

EDIT:
Got it: it's F

Awesome work as always ! :)
by MaexxDesign
Tue May 19, 2020 5:26 pm
Forum: Gameplay Help
Topic: belts, chests or bots for short-mid-long distance ?
Replies: 6
Views: 3110

belts, chests or bots for short-mid-long distance ?

Hello,

what's better for ups ?

short distance: belts, chests or bots ?
mid distance: belts, chests or bots ?
long distance: belts, chests or bots ?

Image
by MaexxDesign
Wed May 06, 2020 5:54 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: chests & performance
Replies: 1
Views: 2698

chests & performance

Hello factory owner,

just a simple question:

What is better for performance ?
- with chests
- without chests -respectively- as little as possible

The upper production line with just 3 chests (need them as a buffer) produces as many items per minute as the lower one.

http://www.maexxdesign.de ...
by MaexxDesign
Fri Apr 03, 2020 6:43 pm
Forum: News
Topic: Friday Facts #341 - Audio, Artillery, Attenuation
Replies: 30
Views: 20270

Re: Friday Facts #341 - Audio, Artillery, Attenuation

It's the reload of the bullet.
by MaexxDesign
Sun Jan 19, 2020 10:28 am
Forum: Balancing
Topic: final production/science packs costs ?
Replies: 2
Views: 2444

final production/science packs costs ?

Dear developers,

I want to build my final factory.
Will there be any changes in production/science packs costs until the final release in september ?

Greetings !
by MaexxDesign
Fri Apr 26, 2019 5:47 pm
Forum: Combinator Creations
Topic: Raycasting engine in factorio
Replies: 25
Views: 21969

Re: Raycasting engine in factorio

I N S A N E
by MaexxDesign
Sun Dec 30, 2018 2:01 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: My travel to the east
Replies: 12
Views: 26364

Re: My travel to the east

I spent many hours to going south by train and I reached this position:
2.314, 230.096

Image

I tried to find out the maximum:
1.000.000 in each direction

Image
by MaexxDesign
Sat Dec 08, 2018 12:17 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Science 16.800 per minute
Replies: 4
Views: 9241

Re: Science 16.800 per minute

You should change your thread-title to "Science 2.400 per minute".
by MaexxDesign
Sat Sep 01, 2018 11:09 am
Forum: Ideas and Suggestions
Topic: mouseover function to see blocked storage in chest
Replies: 0
Views: 1160

mouseover function to see blocked storage in chest

TL;DR
I suggest a mouseover function for chests to see how much storage is blocked, because without that you have to:
1. be within reach
2. click on the chest
What ?
chest_mouseover.png
chest_mouseover.png (1.45 MiB) Viewed 1160 times
Why ?
It would be very helpfull because it saves a lot of time.

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