Search found 46 matches

by MaexxDesign
Fri Apr 26, 2019 5:47 pm
Forum: Combinator Creations
Topic: Raycasting engine in factorio
Replies: 18
Views: 3713

Re: Raycasting engine in factorio

I N S A N E
by MaexxDesign
Sun Dec 30, 2018 2:01 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: My travel to the east
Replies: 12
Views: 16950

Re: My travel to the east

I spent many hours to going south by train and I reached this position:
2.314, 230.096

Image

I tried to find out the maximum:
1.000.000 in each direction

Image
by MaexxDesign
Sat Dec 08, 2018 12:17 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Science 16.800 per minute
Replies: 4
Views: 5143

Re: Science 16.800 per minute

You should change your thread-title to "Science 2.400 per minute".
by MaexxDesign
Sat Sep 01, 2018 11:09 am
Forum: Ideas and Suggestions
Topic: mouseover function to see blocked storage in chest
Replies: 0
Views: 268

mouseover function to see blocked storage in chest

TL;DR
I suggest a mouseover function for chests to see how much storage is blocked, because without that you have to:
1. be within reach
2. click on the chest
What ?
chest_mouseover.png
chest_mouseover.png (1.45 MiB) Viewed 268 times
Why ?
It would be very helpfull because it saves a lot of time.
by MaexxDesign
Tue Aug 21, 2018 4:39 pm
Forum: Ideas and Suggestions
Topic: Highlight missing component
Replies: 3
Views: 417

Re: Highlight missing component

Good idea !
by MaexxDesign
Mon Aug 20, 2018 5:06 pm
Forum: Show your Creations
Topic: cpu-friendly setups (now with working screenshots :) )
Replies: 4
Views: 1695

Re: cpu-friendly setups (now with screenshots)

Oh, thank you ! :)

Should be fine now.
by MaexxDesign
Sun Aug 19, 2018 5:26 pm
Forum: Show your Creations
Topic: cpu-friendly setups (now with working screenshots :) )
Replies: 4
Views: 1695

cpu-friendly setups (now with working screenshots :) )

Hello everyone ! I try to build as cpu-friendly as possible. So, belts are no option. That means as few robots as possible and direct feeding like this setup for red science: red science.png It produces 81 (<-- click) red science packs per minute and is upgradeable: red science upgrade.png Robots ju...
by MaexxDesign
Wed Jun 13, 2018 6:05 pm
Forum: Show your Creations
Topic: +250k satellites, +1570 mining productivity, 4,5k SPM
Replies: 17
Views: 6663

Re: +100k satellites, +1400 mining productivity, 3k SPM

Update:
255.000 satellites
1758 productivity
4500 SPM

Image
by MaexxDesign
Sun May 06, 2018 12:20 am
Forum: Resolved Problems and Bugs
Topic: [Twinsen] [for 0.17] Production statistics label width too small
Replies: 23
Views: 2539

Re: [Twinsen] [for 0.17] Production statistics label width too small

Hello again,

since version 0.16.41 same problem in german.

Greetings !

EDIT:

Ah ok. Will be fix in 0.17.
Never mind...
by MaexxDesign
Tue Mar 13, 2018 6:33 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen] [for 0.17] Production statistics label width too small
Replies: 23
Views: 2539

Re: [0.16.29] Top production statistic values covered by bar

Hello Dominik, UI-scale is at 100% (system standard) I never changed it. I disabled all mods and load the savegame again. Still the same problem. Latest mod I installed: 2.266 Loading mod EndlessResourcesWithFullYield 0.16.0 (data.lua) I use folowing mods: 1.608 Loading mod settings Aircraft 1.4.0 (...
by MaexxDesign
Mon Mar 12, 2018 7:01 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen] [for 0.17] Production statistics label width too small
Replies: 23
Views: 2539

[Twinsen] [for 0.17] Production statistics label width too small

Dear developers, first of all: amazing game, amazing work ! I have a problem with the production stats-window. It does not matter which one (5sec, 1min...). You can`t see the first two numbers at the top (copper cable, iron ore, ...). Doesn`t matter which resolution: first picture = 2560x1440 second...
by MaexxDesign
Fri Feb 02, 2018 5:45 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Belts vs Bots, here is my 5000 SPM belts-only megabase.
Replies: 14
Views: 6247

Re: Belts vs Bots, here is my 5000 SPM belts-only megabase.

This is really nice !!
But the UPS is very bad. :o
How many rockets did you launch ?
by MaexxDesign
Sat Jan 27, 2018 7:12 pm
Forum: Show your Creations
Topic: +250k satellites, +1570 mining productivity, 4,5k SPM
Replies: 17
Views: 6663

Re: +45k satellites, +950 mining productivity, 1.8k science/min

Thank you. :)
Factorio is just the best game I have ever played !

This is my default setup:
Image

EDIT:

100.000 satellites:
https://youtu.be/sIrJOU3qqv8
by MaexxDesign
Sat Jan 27, 2018 12:20 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: 10 000 sience/minute base
Replies: 3
Views: 3761

Re: 10 000 sience/minute base

10.000 science packs per minute is a HUGE challenge ! My factory produces 1.800 per minute without cheats. 290.000 copper cables / min 170.000 iron ore / min 170.000 iron plates / min 120.000 copper ore / min 120.000 copper plates / min Let`s say you need 5 times more ressources. Even with cheats it...
by MaexxDesign
Sat Jan 27, 2018 12:02 pm
Forum: Show your Creations
Topic: +250k satellites, +1570 mining productivity, 4,5k SPM
Replies: 17
Views: 6663

Re: +45k satellites, +950 mining productivity, 1.8k science/min

Update: 1082 h playtime +45000 satellites +950 mining productivity I build a fourth research/rocket base. Now 1800 science packs of each color per minute. 249.000 solar modules and 214.000 accumulators = 15 GW production = 1 TJ accumulators energy Update: The factory reached +50000 satellites and +1...
by MaexxDesign
Fri Jan 05, 2018 8:19 pm
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 103366

Re: Friday Facts #224 - Bots versus belts

Well, imho, you could simply add a couple of options to the „new game“ tab: - Disable Logistic Bots - Disable Construction Bots - Disable Solar Power - Disable Atomic Power This way, people can simply choose the playstyle they prefer, and enforce it when creating a multiplayer map. What I strongly ...
by MaexxDesign
Wed Jan 03, 2018 6:12 am
Forum: Show your Creations
Topic: +250k satellites, +1570 mining productivity, 4,5k SPM
Replies: 17
Views: 6663

Re: +22200 satellites sent, +690 mining productivity researched

Thank you. But the rocket/science base is not my creation as i wrote in my first post. It's from EmptyRov. https://forums.factorio.com/viewtopic.php?f=204&t=50168 This build is a masterpiece ! It's time to show how it works. I will upload some videos in the next weeks. Fantastic! How much science/mi...
by MaexxDesign
Sat Dec 23, 2017 9:33 am
Forum: News
Topic: Friday Facts #222 - Christmas avalanche
Replies: 130
Views: 20847

Re: Friday Facts #222 - Christmas avalanche

Thank you for the fantastic work in the last 5 years !
Factorio is the best game of the current decade !

Merry christmas !

https://www.youtube.com/watch?v=pWBjl-jPcVM
by MaexxDesign
Tue Dec 19, 2017 6:54 pm
Forum: Show your Creations
Topic: +250k satellites, +1570 mining productivity, 4,5k SPM
Replies: 17
Views: 6663

Re: +17000 satellites send, +600 mining productivity researched

New milestones: 18.200 satellites +612 mining productivity I build a third research/rocket base because of the massive performance improvement of 0.16. You can see two of them on screenshot number 9. @Mango Yes, I play on peaceful because I don't like bugs. ;) EDIT: New milestone: 20.000 satellites ...

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