Search found 19 matches
- Thu Jun 18, 2026 4:30 pm
- Forum: General discussion
- Topic: The price of the game is way to high
- Replies: 32
- Views: 7084
Re: The price of the game is way to high
I, honestly, think that the price of the base game is barely enough. 35$ is a very low price for the mods support, replayability, thousands of free servers and a game that you can download and launch almost anywhere you want.
- Thu Jun 18, 2026 4:12 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 621
- Views: 503927
Thanks you
Thanks you for such a good and addictive game, and thanks you for the beatiful, big and interesting Space Age DLC!
- Mon Jun 15, 2026 9:40 pm
- Forum: Gameplay Help
- Topic: Can i turn on demolishers after "No enemies" setting without turning off achievements?
- Replies: 1
- Views: 382
Can i turn on demolishers after "No enemies" setting without turning off achievements?
Space Age DLC spoilers!
Hi. I've been playing my factorio world without biters (with "no enemies" checkbox at the world generation screen) and heard that i will not have demolishers on Vulcanus. If that is true, can i enable them without using LUA commands? I want to keep achievements. Is that ...
Hi. I've been playing my factorio world without biters (with "no enemies" checkbox at the world generation screen) and heard that i will not have demolishers on Vulcanus. If that is true, can i enable them without using LUA commands? I want to keep achievements. Is that ...
- Mon Jun 15, 2026 9:11 pm
- Forum: Gameplay Help
- Topic: How do I delete unwanted items? [Sandbox Mode]
- Replies: 13
- Views: 32897
Re: How do I delete unwanted items? [Sandbox Mode]
Put it all in a chest and then nuke it just for fun. Or if you have Space Age DLC drop unwanted items in a chest that puts it in lava, or build a space platform that will throw anything you put in it space.
- Mon Jun 15, 2026 9:07 pm
- Forum: Gameplay Help
- Topic: Vulcanus: Kill the worms
- Replies: 34
- Views: 105379
Re: Vulcanus: Kill the worms
You can kill small demolishers with a bunch of turrets full of ammo, shoot them one time and lead them to the turrets. Also you can put landmines on their way, but it won`t deal much damage and will run out soon. Shoot it constantly and lead it near the turrets. But you can just go nuclear later and ...
- Sat Jul 12, 2025 12:56 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 2101
- Views: 1135326
Re: Simple Questions and Short Answers
So how to remove floor before you got drones?
- Sun May 04, 2025 5:31 pm
- Forum: Gameplay Help
- Topic: Demolisher don't die, not for uranium cannon shells, or even a nuke!
- Replies: 14
- Views: 23919
Re: Demolisher don't die, not for uranium cannon shells, or even a nuke!
Demolisher heal is VERY huge, it depends on what type are you attacking. Uranium ammo damage is don`t enough to damage demolisher.
It takes several nukes to kill him, AND it depends of where the nuke explodes. Is it`s directly on his head, it damages him better than explosion on segments.
You can ...
It takes several nukes to kill him, AND it depends of where the nuke explodes. Is it`s directly on his head, it damages him better than explosion on segments.
You can ...
- Sun May 04, 2025 5:22 pm
- Forum: Gameplay Help
- Topic: Train delivery to defensive lines
- Replies: 9
- Views: 3752
Re: Train delivery to defensive lines
Here`s blueprint of small combinator construction, that stops filling the vagon with specified type of thing.
How it works:
1.Combinator reads number of item from train stop (in train stop logic settings are checkbox "read train capacity" or something like this)
2.Combinator checks value of items ...
How it works:
1.Combinator reads number of item from train stop (in train stop logic settings are checkbox "read train capacity" or something like this)
2.Combinator checks value of items ...
- Sun May 04, 2025 4:49 pm
- Forum: Gameplay Help
- Topic: Pipeline liquids mismatch
- Replies: 4
- Views: 1251
Re: Pipeline liquids mismatch
Didn`t saw this bug before, and i don`t know how to solve it with your placement, but you can use this expandable BP and dont worry about bug (attached BP and preview below)
- Sun May 04, 2025 4:37 pm
- Forum: Gameplay Help
- Topic: Quality filter question
- Replies: 3
- Views: 2166
Re: Quality filter question
Here`s the screenshot and a blueprint, different qualities separated, default qualities returned to main conveyor
- Sun May 04, 2025 4:24 pm
- Forum: Gameplay Help
- Topic: character and quality
- Replies: 3
- Views: 1223
Re: character and quality
You can't get a character of higher quality than normal. However there are mods that add such a system.
- Sun May 04, 2025 4:15 pm
- Forum: Gameplay Help
- Topic: How Big to Go Before Travelling To A New Planet
- Replies: 10
- Views: 9834
Re: How Big to Go Before Travelling To A New Planet
There is no true answer, but I think it depends on the planet you choose. I flew to Vulkanus unprepared and with almost no resources, but it is very difficult to reach a level where you can easily do different things there. I did not develop to purple and yellow science, but simply flew away. I ...
- Sun May 04, 2025 4:03 pm
- Forum: Off topic
- Topic: [photos] Factorio in real life
- Replies: 158
- Views: 406314
Re: [photos] Factorio in real life
here (not that massive but cool)
- Sun May 04, 2025 3:58 pm
- Forum: Gameplay Help
- Topic: How to set speed of space platform?
- Replies: 9
- Views: 10926
How to set speed of space platform?
Hi, i`m building my space platform in Space Age DLC, and i need to set constant speed. Now i`m using pumps and combinator, but it`s very unstable. So how to control speed properly?
- Thu May 01, 2025 7:12 pm
- Forum: Spread the Word
- Topic: How to stop playing Factorio 8 hours straight?
- Replies: 5
- Views: 5707
How to stop playing Factorio 8 hours straight?
My Factorio world is not that cool, but i spend TOO much time on it. How to stop?
- Thu May 01, 2025 6:58 pm
- Forum: General discussion
- Topic: Performance optimization - post your saves
- Replies: 462
- Views: 424170
Re: Performance optimization - post your saves
IDK how this works but it works
- Thu May 01, 2025 6:51 pm
- Forum: General discussion
- Topic: Just bought the game; What were Your first impressions?
- Replies: 479
- Views: 453075
Re: Just bought the game; What were Your first impressions?
I like: uuh... that`s very difficult
My brother played Factorio before me, and i don`t completed even tutorial, my bro teached me basic things and i starded playing for 8 or more hours straight, completed my first factory with red and green sience, and then i thinked: why don`t start my walktrough ...
My brother played Factorio before me, and i don`t completed even tutorial, my bro teached me basic things and i starded playing for 8 or more hours straight, completed my first factory with red and green sience, and then i thinked: why don`t start my walktrough ...
- Tue Apr 29, 2025 2:46 pm
- Forum: Show your Creations
- Topic: Rate my first big ship (Factorio SE)
- Replies: 0
- Views: 1153
Rate my first big ship (Factorio SE)
Hi, just finished my first big space platform in Space Age DLC, attached file with blueprint below,
If you have time, plz check it and if you find any problems, please comment this post, i want to ake sure it`s working good
Thanks you!
////
UPD.
Tested and rebuilded ship, updated file
If you have time, plz check it and if you find any problems, please comment this post, i want to ake sure it`s working good
Thanks you!
////
UPD.
Tested and rebuilded ship, updated file
- Mon Apr 28, 2025 7:01 pm
- Forum: Gameplay Help
- Topic: How to get copper on space platform?
- Replies: 4
- Views: 4902
How to get copper on space platform?
Hi, i`m newbie, and i`m building my first big space platform, and encountered a problem: i don`t know how to get copper for bullets. It`s need to deliver from planets or i somehow can mine copper in space?
Sorry for my bad english
Sorry for my bad english