Search found 7 matches

by factorio_player
Thu Jan 23, 2025 8:56 am
Forum: Gameplay Help
Topic: Not a fan of unloading
Replies: 7
Views: 299

Re: Not a fan of unloading

It seems odd to me they don't just prioritize manual offloading. I use it infrequently but I have to add all these cargo bays just to enable it.
by factorio_player
Wed Jan 22, 2025 7:40 pm
Forum: Gameplay Help
Topic: Trigger launch without lostics?
Replies: 1
Views: 88

Trigger launch without lostics?

Is there a way to trigger a launch with a circuit? I'm feeding manually the inventory into the rocket rather than pulling via logistics and would like to launch it based on some condition.
by factorio_player
Wed Jan 22, 2025 7:29 pm
Forum: Gameplay Help
Topic: Not a fan of unloading
Replies: 7
Views: 299

Re: Not a fan of unloading

Yeah, I didn't mind the limit. It made my orbital bases more interesting as I built more higher order products to minimize the down load. It worked well. With all these cargo bays it just seems lazy and messy.
by factorio_player
Wed Jan 22, 2025 7:16 pm
Forum: Gameplay Help
Topic: Not a fan of unloading
Replies: 7
Views: 299

Re: Not a fan of unloading

Weird. Everything was working fine and nicely balanced. It was just annoying I couldn't manually transfer stuff. Anyways, it fixed it I guess.

Still not a fan. Seems silly I have to add so many cargo bays just for this.
by factorio_player
Wed Jan 22, 2025 6:39 pm
Forum: Gameplay Help
Topic: Not a fan of unloading
Replies: 7
Views: 299

Not a fan of unloading

I have a number of satellite bases off nauvis mining the asteroids and building stuff to auto drop. Ok, that's very cool and very fun.

Problem is now when I try to manually offload using the shift click that I brought from another planet, it takes like an hour(!) for stuff to unload. There is some ...
by factorio_player
Mon Jan 13, 2025 4:25 am
Forum: Questions, reviews and ratings
Topic: k2 and se in sa
Replies: 7
Views: 1928

Re: k2 and se in sa

This is the only thing I'm looking forward to right now, is SpaceX support for 2.0

I might go back in and finish up SA, but not feeling it atm. SpaceX with quality and the new trains sounds like lots of fun though.

I'll be honest, factorio should have just started with SpaceX and reworked it ...
by factorio_player
Mon Jan 13, 2025 4:16 am
Forum: General discussion
Topic: They need to rename Gleba to Bartleby
Replies: 61
Views: 3557

Re: They need to rename Gleba to Bartleby

Gleba is quirky and quite challenging which is the point of factorio for me, so I am mostly ok.

Though weirdly I got to the gleba science and it's doing this weird thing about being consumed too quickly. Hopefully there is something I've yet to discover there, but if so it's weirdly hidden in a ...

Go to advanced search