Search found 7 matches
- Thu Jan 23, 2025 8:56 am
- Forum: Gameplay Help
- Topic: Not a fan of unloading
- Replies: 7
- Views: 299
Re: Not a fan of unloading
It seems odd to me they don't just prioritize manual offloading. I use it infrequently but I have to add all these cargo bays just to enable it.
- Wed Jan 22, 2025 7:40 pm
- Forum: Gameplay Help
- Topic: Trigger launch without lostics?
- Replies: 1
- Views: 88
Trigger launch without lostics?
Is there a way to trigger a launch with a circuit? I'm feeding manually the inventory into the rocket rather than pulling via logistics and would like to launch it based on some condition.
- Wed Jan 22, 2025 7:29 pm
- Forum: Gameplay Help
- Topic: Not a fan of unloading
- Replies: 7
- Views: 299
Re: Not a fan of unloading
Yeah, I didn't mind the limit. It made my orbital bases more interesting as I built more higher order products to minimize the down load. It worked well. With all these cargo bays it just seems lazy and messy.
- Wed Jan 22, 2025 7:16 pm
- Forum: Gameplay Help
- Topic: Not a fan of unloading
- Replies: 7
- Views: 299
Re: Not a fan of unloading
Weird. Everything was working fine and nicely balanced. It was just annoying I couldn't manually transfer stuff. Anyways, it fixed it I guess.
Still not a fan. Seems silly I have to add so many cargo bays just for this.
Still not a fan. Seems silly I have to add so many cargo bays just for this.
- Wed Jan 22, 2025 6:39 pm
- Forum: Gameplay Help
- Topic: Not a fan of unloading
- Replies: 7
- Views: 299
Not a fan of unloading
I have a number of satellite bases off nauvis mining the asteroids and building stuff to auto drop. Ok, that's very cool and very fun.
Problem is now when I try to manually offload using the shift click that I brought from another planet, it takes like an hour(!) for stuff to unload. There is some ...
Problem is now when I try to manually offload using the shift click that I brought from another planet, it takes like an hour(!) for stuff to unload. There is some ...
- Mon Jan 13, 2025 4:25 am
- Forum: Questions, reviews and ratings
- Topic: k2 and se in sa
- Replies: 7
- Views: 1928
Re: k2 and se in sa
This is the only thing I'm looking forward to right now, is SpaceX support for 2.0
I might go back in and finish up SA, but not feeling it atm. SpaceX with quality and the new trains sounds like lots of fun though.
I'll be honest, factorio should have just started with SpaceX and reworked it ...
I might go back in and finish up SA, but not feeling it atm. SpaceX with quality and the new trains sounds like lots of fun though.
I'll be honest, factorio should have just started with SpaceX and reworked it ...
- Mon Jan 13, 2025 4:16 am
- Forum: General discussion
- Topic: They need to rename Gleba to Bartleby
- Replies: 61
- Views: 3557
Re: They need to rename Gleba to Bartleby
Gleba is quirky and quite challenging which is the point of factorio for me, so I am mostly ok.
Though weirdly I got to the gleba science and it's doing this weird thing about being consumed too quickly. Hopefully there is something I've yet to discover there, but if so it's weirdly hidden in a ...
Though weirdly I got to the gleba science and it's doing this weird thing about being consumed too quickly. Hopefully there is something I've yet to discover there, but if so it's weirdly hidden in a ...