Search found 8 matches

by PureTilt
Thu Nov 28, 2024 8:28 pm
Forum: Ideas and Suggestions
Topic: Add elevated big power pole in fulgura together with elevated rails, or lower foundation tech requirements
Replies: 71
Views: 6056

Re: Add elevated big power pole in fulgura together with elevated rails, or lower foundation tech requirements

vaults are trivial to power miner consume very little power, ability to stretch poles across ocean would allow to trivialize space constrains for main base by just moving 2 square kilometers of accumulators to other island
by PureTilt
Thu Nov 28, 2024 10:48 am
Forum: Ideas and Suggestions
Topic: Start increasing evolution factor later
Replies: 7
Views: 372

Re: Start increasing evolution factor later

ngl it looks more like a bug evolution only suppose to increase when you kill nests or when nests consume pollution (spores in gleba's case)
by PureTilt
Thu Nov 28, 2024 10:39 am
Forum: Ideas and Suggestions
Topic: Cannon turret
Replies: 17
Views: 2837

Re: Cannon turret

Dang I really still don't see why in the world we still don't have a cannon turret in the base game, to use with the already existing cannon shells. Especially now that rail guns also will damage anything in the path, and it is now part of the game. Well part of space exploration I guess, which one...
by PureTilt
Mon Nov 25, 2024 9:27 pm
Forum: Ideas and Suggestions
Topic: Silo throughput should increase with quality
Replies: 3
Views: 111

Re: Silo throughput should increase with quality

so your suggestion is to gut silo's speed?
i would rather have rocket animation speed be increased with a fraction of work speed
by PureTilt
Fri Nov 22, 2024 2:10 pm
Forum: Ideas and Suggestions
Topic: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Replies: 55
Views: 3513

Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.

Is this extra click is not fixed yet, even with any mod? I still wait with quality research to avoid interface troubles. It's really not that much trouble to be worth pausing your progress indefinitely. It confused me for a few minutes when I first unlocked quality, and annoyed me for maybe an hour...
by PureTilt
Wed Nov 20, 2024 6:07 am
Forum: Ideas and Suggestions
Topic: Random tree sprites when you plant trees from seeds
Replies: 0
Views: 96

Random tree sprites when you plant trees from seeds

TL;DR Trees should have randomized sprite when you plant them What? Make trees have more variations in spites when player plants them, maybe have separate seeds for pines (might be item bloat at this point) Why? When you plant massive forests for aesthetics or pollution management blobs of copy pas...
by PureTilt
Sun Nov 10, 2024 11:26 pm
Forum: Ideas and Suggestions
Topic: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Replies: 55
Views: 3513

One click item select after quality research

TL;DR Keep item/recipe selection as one click after quality is researched What? Keep item selection as one click if player wants to select quality it needs to be done before clicking on item. Switching between current and proposed behavior can also be made a setting option Why? Quality research cha...

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