Search found 171 matches

by pioruns
Mon Jul 21, 2025 8:24 pm
Forum: Technical Help
Topic: [2.0.60] Flip occasionally spiking to high usage causing brief drops in UPS
Replies: 6
Views: 237

Re: [2.0.60] Flip occasionally spiking to high usage causing brief drops in UPS

I think it's the RAM. You have too many programs open. Your RAM use it at 88%, it probably means, swap is being used too. Open Task Manager (not Resource Monitor), I think there you can see swap use. Swap is an "additional RAM" on the hard drive, much slower by definition, OS is using it when RAM is ...
by pioruns
Mon Jul 21, 2025 4:25 pm
Forum: Technical Help
Topic: [2.0.60] Flip occasionally spiking to high usage causing brief drops in UPS
Replies: 6
Views: 237

Re: [2.0.60] Flip occasionally spiking to high usage causing brief drops in UPS

You mean zero swap use? RAM usage is sitting at what value while playing?
Next, I assume you are playing on Microsoft Windows operating system:
1.Please check Windows Event Viewer, System tab, for any errors.
2. Reinstall GPU drivers, make sure to use most up to date version.

Nothing else comes to ...
by pioruns
Sat Jul 19, 2025 11:38 pm
Forum: General discussion
Topic: Gleba!
Replies: 7
Views: 479

Re: Gleba!



For me, Gleba was the hardest challenge, so I focused most of my game time there recently. It’s entirely possible to tame Gleba beast. I’m currently in the Aquilo phase, with foundations placed wherever I wanted on Fulgora and Vulcanus. But Gleba drew me in with its endless resources. Now I’m ...
by pioruns
Sat Jul 19, 2025 11:52 am
Forum: General discussion
Topic: Gleba!
Replies: 7
Views: 479

Re: Gleba!

For me, Gleba was the hardest challenge, so I focused most of my game time there recently. It’s entirely possible to tame Gleba beast. I’m currently in the Aquilo phase, with foundations placed wherever I wanted on Fulgora and Vulcanus. But Gleba drew me in with its endless resources. Now I’m ...
by pioruns
Thu Jul 17, 2025 9:58 am
Forum: Technical Help
Topic: [2.0.60] "Removed recipes" message after Steam auto-update
Replies: 5
Views: 294

Re: [2.0.60] "Removed recipes" message after Steam auto-update

"Only update the game when you launch it"

I guess this option will have to suffice - when prompted, you will update & run the game, knowing that the game may give you some technical messages about converting your save to the newest version.
by pioruns
Thu Jul 17, 2025 5:55 am
Forum: Technical Help
Topic: [2.0.60] "Removed recipes" message after Steam auto-update
Replies: 5
Views: 294

Re: [2.0.60] "Removed recipes" message after Steam auto-update


The game informs you that a migration was performed and recipes were removed, if that information is relevant is completely up to you. It happened because the new version does not have the recipes the version your save was created with had.

Right - but my game was 100% stock Space Age, with no ...
by pioruns
Wed Jul 16, 2025 4:14 pm
Forum: Ideas and Suggestions
Topic: Windows Headless Server Edition
Replies: 7
Views: 326

Re: Windows Headless Server Edition

Aspenpaw wrote: Wed Jul 16, 2025 1:58 pm That's what I want.
We hear what YOU want.
But consider what other people use. And switch to Linux. :D What you need Windows Server for, anyway?
For example, I have a Linux server and Linux workstation at my home. Have not used Windows OS for last couple of years.
by pioruns
Mon Jul 07, 2025 6:14 pm
Forum: Not a bug
Topic: Biochamber sometimes kicks out nutrients in favor of higher qualities
Replies: 6
Views: 307

Re: Biochamber sometimes kicks out nutrients in favor of higher qualities

Rseding91 wrote: Mon Jul 07, 2025 2:28 am If you don’t want this behavior you can set a filter on the fuel slot to restrict what goes into it.
Still, biochamber should not reject valid fuel because better fuel becomes briefly available? It should use up entire fuel and then seek for new fuel once it's empty.
by pioruns
Thu Jul 03, 2025 11:05 am
Forum: Technical Help
Topic: [2.0.14] Space Age, constant game freezes every 10-20seconds
Replies: 16
Views: 2375

Re: [2.0.14] Space Age, constant game freezes every 10-20seconds

spookyisnice wrote: Thu Jul 03, 2025 9:21 am I got the same problem any fix ?
Same problem with what version? Hardware specs?
by pioruns
Tue Jul 01, 2025 12:10 am
Forum: Technical Help
Topic: Map editor caused world corruption - Nauvis is Gleba now
Replies: 8
Views: 538

Re: Map editor caused world corruption - Nauvis is Gleba now



Sounds like too far gone. Just reload save from before map editor experiment.


Yeah, unfortunately I don't have one of those. The last autosave was from right after I executed the editor changes. Sigh...


Sorry to hear.
Next time, remember to always manually Save the game before you quit the ...
by pioruns
Mon Jun 30, 2025 9:47 pm
Forum: Technical Help
Topic: Map editor caused world corruption - Nauvis is Gleba now
Replies: 8
Views: 538

Re: Map editor caused world corruption - Nauvis is Gleba now

Sounds like too far gone. Just reload save from before map editor experiment.
by pioruns
Thu Jun 26, 2025 3:38 am
Forum: Technical Help
Topic: [2.0.55] Corrupt save - "Unknown fluid prototype ID 25864" error when loading
Replies: 3
Views: 404

Re: [2.0.55] Corrupt save - "Unknown fluid prototype ID 25864" error when loading

Intel CPU, I'm not surprised it's failing.
Check if you have newer BIOS available.
by pioruns
Thu Jun 26, 2025 3:35 am
Forum: Ideas and Suggestions
Topic: Add an option to reduce rocket silo launching sound
Replies: 5
Views: 942

Re: Add an option to reduce rocket silo launching sound

Same experience here — it's just too loud. The same problem exists with space platform launchers: when a platform in view stops at a planet and drops cargo from all launchers simultaneously, the roar is deafening!
by pioruns
Wed Jun 18, 2025 9:15 am
Forum: Minor issues
Topic: [2.0.12] Commas not accepted as decimal separator in number field
Replies: 2
Views: 470

Re: [2.0.12] Commas not accepted as decimal separator in number field

Shouldn't that be dependent on your regional settings set in the OS? For example, I have UK keyboard and matching regional settings, so I only expect decimal point (a dot) to work, not comma.
by pioruns
Mon Jun 16, 2025 8:04 pm
Forum: Ideas and Suggestions
Topic: Mod sync on vanilla saves
Replies: 4
Views: 372

Re: Mod sync on vanilla saves

I don't know if that will solve it for you, but you could install the game in two separate folders, use two shortcuts to run them. That way, your mods and saves will never mix.
by pioruns
Sat Jun 14, 2025 6:26 pm
Forum: Technical Help
Topic: [2.0.55] occasional keyboard stops responding or delayed response
Replies: 8
Views: 875

Re: [2.0.55] occasional keyboard stops responding or delayed response

Amarula wrote: Sat Jun 14, 2025 2:31 pm Thanks for the suggestions. My FPS was only 35! I dropped the sprite quality to Medium and that brought FPS up to 45...
Consider dropping all graphical settings to minimum to recover back to 60 FPS. Otherwise, game may struggle to be 100% consistent and lag free.
by pioruns
Fri Jun 13, 2025 8:58 pm
Forum: Technical Help
Topic: [2.0.55] occasional keyboard stops responding or delayed response
Replies: 8
Views: 875

Re: [2.0.55] occasional keyboard stops responding or delayed response

Could be related to a hardware problem, for example, a failing hard drive. Check sudo dmesg for errors.
Also, could be RAM running out, swapping to hard drive. Check free -m .
Lastly, you are using an integrated Intel GPU, and what seems to be very high graphical settings. Reduce them to a minimum ...

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