Search found 155 matches

by datarza
Fri May 23, 2025 4:47 am
Forum: Duplicates
Topic: Where total raw?
Replies: 1
Views: 206

Where total raw?

05-23-2025, 00-45-23.png
05-23-2025, 00-45-23.png (353.56 KiB) Viewed 206 times
freaks damaged game again
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05-23-2025, 00-45-39.png (1.81 MiB) Viewed 206 times
by datarza
Fri Apr 11, 2025 6:14 pm
Forum: Releases
Topic: Version 2.0.44
Replies: 15
Views: 10819

Re: Version 2.0.44

princediver wrote: Fri Apr 11, 2025 1:31 pm when stable?
Infinita Tristeza (https://youtu.be/wH-DvxDh_nw?si=IVorUH2570gZxFZ2)
by datarza
Fri Apr 11, 2025 6:07 pm
Forum: Not a bug
Topic: 2.0.43 The inserter can not take an item from a folded belt
Replies: 11
Views: 867

Re: 2.0.43 The inserter can not take an item from a folded belt



You can easily recreate this blueprint in one minute. I hope you know how to play `Factorio` and create blueprints, right?


No, there is no way to know if you caused/ amplify / invented / hallucinated yourself the problem by using mods that you didn't mention like the bottleneck mod visible on ...
by datarza
Fri Apr 11, 2025 5:39 pm
Forum: Not a bug
Topic: 2.0.43 The inserter can not take an item from a folded belt
Replies: 11
Views: 867

Re: 2.0.43 The inserter can not take an item from a folded belt


Instead of throwing screenshots, could you provide a save file? First picture shows clues that you are using mods which means you are not honest with us by hiding some details that may be relevant and you force us to guess.


You can easily recreate this blueprint in one minute. I hope you know ...
by datarza
Fri Apr 11, 2025 1:22 am
Forum: Not a bug
Topic: 2.0.43 The inserter can not take an item from a folded belt
Replies: 11
Views: 867

Re: 2.0.43 The inserter can not take an item from a folded belt

Panzerknacker wrote: Thu Apr 10, 2025 4:24 am This is how the inserter simulation has always worked. You need a faster inserter or change the belt layout.
I do not believe you:
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04-10-2025, 21-22-06.png (1.08 MiB) Viewed 662 times
by datarza
Thu Apr 10, 2025 3:53 am
Forum: Not a bug
Topic: 2.0.43 The inserter can not take an item from a folded belt
Replies: 11
Views: 867

Re: 2.0.43 The inserter can not take an item from a folded belt

Rseding91 wrote: Wed Apr 09, 2025 10:21 am Thanks for the report. It was improved however the inserter is still limited by how fast it can move and how fast the belt is. At some point it may miss the item.
This happens all the time if there are one or two plates on the belt.

https://youtube.com/shorts/3PjIErL8Ua8?feature=share
by datarza
Tue Apr 08, 2025 12:18 am
Forum: Duplicates
Topic: Wrong maximum following robots
Replies: 7
Views: 551

Re: Wrong maximum following robots

Obviously, the number of reports of this issue is an indication of something, but Wube employees always have their own opinion
by datarza
Mon Apr 07, 2025 11:35 pm
Forum: Not a bug
Topic: 2.0.43 The inserter can not take an item from a folded belt
Replies: 11
Views: 867

2.0.43 The inserter can not take an item from a folded belt

I do not remember exactly, but was this behaviour reported as fixed or not?
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04-07-2025, 19-33-37.png (2.7 MiB) Viewed 867 times
by datarza
Mon Apr 07, 2025 6:59 pm
Forum: Questions, reviews and ratings
Topic: k2 and se in sa
Replies: 10
Views: 5915

Re: k2 and se in sa

Silari wrote: Thu Mar 27, 2025 4:34 pm Nobody is going to not buy SA because SE exists. If they were, they would just keep playing SE in 1.1.
looks like you are right :-)
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04-07-2025, 14-59-04.png (48.35 KiB) Viewed 1845 times
https://steamdb.info/app/427520/charts/#max
by datarza
Sun Apr 06, 2025 12:31 am
Forum: Gameplay Help
Topic: Green square under the first blueprint in all books
Replies: 1
Views: 264

Green square under the first blueprint in all books

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04-05-2025, 20-30-11.png (317.11 KiB) Viewed 264 times
by datarza
Sun Mar 30, 2025 2:31 pm
Forum: Duplicates
Topic: Wrong maximum following robots
Replies: 7
Views: 551

Re: Wrong maximum following robots


Thanks for the report however no they are not. The tooltip shows what it would do if applied *right now*, it does not show what it applied when it was researched.


Of course, as usual, this is not a mistake, there is proof that these numbers are correct, especially if the player wants to check ...
by datarza
Sun Mar 30, 2025 5:03 am
Forum: Duplicates
Topic: Wrong maximum following robots
Replies: 7
Views: 551

Wrong maximum following robots

This values are wrong
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03-30-2025, 01-02-19.png (96.24 KiB) Viewed 551 times
by datarza
Sun Mar 30, 2025 1:36 am
Forum: Ideas and Suggestions
Topic: Show total raw in Factoriopedia
Replies: 0
Views: 116

Show total raw in Factoriopedia

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03-29-2025, 21-36-32.png (78.03 KiB) Viewed 116 times
by datarza
Fri Mar 28, 2025 1:21 pm
Forum: Combinator Creations
Topic: Early game automatic mall
Replies: 4
Views: 5827

Re: Early game automatic mall

First of all, @CircuitBreaker thank you for your creation, it is interesting blueprint. I tried it in several very early games, but unfortunately, I have to admit that it is not convenient to use. The biggest problem is speed. This blueprint will not produce more than a few items before you can get ...
by datarza
Thu Mar 27, 2025 6:03 am
Forum: Ideas and Requests For Mods
Topic: [Mod request] Remove Landing pad
Replies: 0
Views: 230

[Mod request] Remove Landing pad

Remove landing pad. Rocket silo behavior as in Factorio 1.1.*

Alternative implementation: A small landing pad connected to a particular rocket silo. If small landing pad is built next to the rocket silo (attached), then the space science packs from that particular silo will be dropped to attached ...
by datarza
Thu Mar 27, 2025 5:50 am
Forum: Questions, reviews and ratings
Topic: k2 and se in sa
Replies: 10
Views: 5915

Re: k2 and se in sa

It seems like everyone who writes here has no idea about these mods and who are their authors.

Krastorio 2 created raiguard who is an employee of WUBE
Space Exploration created by Earendel who is WUBE's employee as well

They have no plans to port these mods to Factorio 2, because it will hurt ...
by datarza
Tue Mar 25, 2025 10:13 pm
Forum: Combinator Creations
Topic: UPS optimized 12-beacon smelting - w/minimal circuits
Replies: 182
Views: 97732

Re: UPS optimized 12-beacon smelting - w/minimal circuits

causa-sui, you do not need underground belts here:
03-25-2025, 18-11-18.png
And unfortunately, it doesn't work anymore, even if you put 10 furnaces:
03-25-2025, 18-13-00.png

0eNrVHe1u48bxVQ78TQW7y/000CcJDEGW1hciEqVQlHPuwcAlRZH+KFD0Kfo3LXBFmjT3DNIbdZeURZ1NSTuzV3jtP15+7ex8D4cz2vfZzXxjV3VZNdnV ...
by datarza
Tue Mar 18, 2025 2:01 am
Forum: Ideas and Suggestions
Topic: Landfill research combines with Steam power
Replies: 0
Views: 134

Landfill research combines with Steam power

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03-17-2025, 22-00-30.png (373.35 KiB) Viewed 134 times

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