Search found 7 matches

by dir94
Sun Jan 14, 2018 9:47 pm
Forum: News
Topic: Friday Facts #225 - Bots versus belts (part 2)
Replies: 1016
Views: 493543

Re: Friday Facts #225 - Bots versus belts (part 2)

My thoughts on stack belts:

Stack belt definately should be a separate entity, not an upgrade to all belts. Mainly because some players (i guess (me at least :D )) like to build efficient setups with no super extra reserve at throuthput, e.g. if i know that this production line is satisfied with ...
by dir94
Sat May 13, 2017 7:13 am
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 1145578

Re: Factorio Roadmap for 0.15 + 0.16

Why is dirty mining grayed out like everything in the past?
Like it says in the text: We decided to not do this, the mining productivity research seems to be solving the problem.
Personally, I think dirty mining could be more interesting mechanic than productivity upgrades. Productivity upgrades ...
by dir94
Mon Aug 01, 2016 7:46 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.10] Weird sound volume changing
Replies: 2
Views: 2628

[0.13.10] Weird sound volume changing

When I open sound settings, change something, then hit Escape on keyboard, changes are not applied as far as I can hear, they are only applied when clicking "Back".
That's not a bug. The bug is that when I open settings again after changes and Escape pressed, sliders are at new, changed positions ...
by dir94
Sat Jul 09, 2016 7:47 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.6] Aliens pathfinding bug
Replies: 4
Views: 3968

[0.13.6] Aliens pathfinding bug

Some enemies cant overcome little lakes, trying to go through it
Screenshot
Video:
https://gfycat.com/LightIdioticBat

EDIT: added save file
save.zip
save file
(10.42 MiB) Downloaded 223 times
by dir94
Mon Jun 27, 2016 3:40 pm
Forum: News
Topic: Friday Facts #144 - The gfx report
Replies: 99
Views: 59200

Re: Friday Facts #144 - The gfx report

building of 0.13 in progress.... On crowdin (translation system), the game was build 4 times in past 30 mn.

I imagine 4 times because : windows, linux, mac OS & serveur version...

nope ... it's because of various crashes during the build :-)

Oh, so 4 hour build cycle successfully started 30 ...
by dir94
Thu Jun 02, 2016 5:40 pm
Forum: Releases
Topic: Version 0.12.35
Replies: 285
Views: 161518

Re: Version 0.12.35

Klonan wrote:
AlexTheNotsogreat wrote:I have to leave for almost a week for space camp this Saturday, I need SOMETHING of 0.13 before then! :oops:
Here is a gif
https://gfycat.com/FlusteredEmbarrassedBarnacle
Looks like approval of 0.13 not coming out until Saturday :)

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