Search found 7 matches
- Sun Jan 14, 2018 9:47 pm
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 427032
Re: Friday Facts #225 - Bots versus belts (part 2)
My thoughts on stack belts: Stack belt definately should be a separate entity, not an upgrade to all belts. Mainly because some players (i guess (me at least :D )) like to build efficient setups with no super extra reserve at throuthput, e.g. if i know that this production line is satisfied with one...
- Mon Dec 18, 2017 12:25 am
- Forum: Resolved Problems and Bugs
- Topic: [0.16.5] Crash when removing wooden pole on: "::draw" or "::drawInternal""
- Replies: 18
- Views: 11984
Re: [0.16.5] Crash when removing wooden pole on: "::draw" or "::drawInternal""
One more.
This pole:
This pole:
- Sat May 13, 2017 7:13 am
- Forum: Releases
- Topic: Factorio Roadmap for 1.0.
- Replies: 801
- Views: 1051176
Re: Factorio Roadmap for 0.15 + 0.16
Why is dirty mining grayed out like everything in the past? Like it says in the text: We decided to not do this, the mining productivity research seems to be solving the problem. Personally, I think dirty mining could be more interesting mechanic than productivity upgrades. Productivity upgrades ru...
- Mon Aug 01, 2016 7:46 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.10] Weird sound volume changing
- Replies: 2
- Views: 2387
[0.13.10] Weird sound volume changing
When I open sound settings, change something, then hit Escape on keyboard, changes are not applied as far as I can hear, they are only applied when clicking "Back". That's not a bug. The bug is that when I open settings again after changes and Escape pressed, sliders are at new, changed po...
- Sat Jul 09, 2016 7:47 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.6] Aliens pathfinding bug
- Replies: 4
- Views: 3693
[0.13.6] Aliens pathfinding bug
Some enemies cant overcome little lakes, trying to go through it
https://gfycat.com/LightIdioticBat
EDIT: added save file
Screenshot
Video:https://gfycat.com/LightIdioticBat
EDIT: added save file
- Mon Jun 27, 2016 3:40 pm
- Forum: News
- Topic: Friday Facts #144 - The gfx report
- Replies: 99
- Views: 54820
Re: Friday Facts #144 - The gfx report
building of 0.13 in progress.... On crowdin (translation system), the game was build 4 times in past 30 mn. I imagine 4 times because : windows, linux, mac OS & serveur version... nope ... it's because of various crashes during the build :-) Oh, so 4 hour build cycle successfully started 30 min...
- Thu Jun 02, 2016 5:40 pm
- Forum: Releases
- Topic: Version 0.12.35
- Replies: 285
- Views: 149512
Re: Version 0.12.35
Looks like approval of 0.13 not coming out until SaturdayKlonan wrote:Here is a gifAlexTheNotsogreat wrote:I have to leave for almost a week for space camp this Saturday, I need SOMETHING of 0.13 before then!
https://gfycat.com/FlusteredEmbarrassedBarnacle