TL;DR
Decrease the range penalty of robot charging stations, so that robots will goWhat ?
Decrease the range penalty of robot charging stations when robots evaluate charging stations.Why ?
The main issue I have with the way robots act now is that they seem unable to reasonably use the capacity of the current system. From a gameplay perspective it seems stupid that a robot is waiting in line to charge for 5-10 seconds when there's a queue less charging station less than a second away.While I understand that there need to be a limit somewhere I would much prefer to have it make sense in a gameplay fashion, instead of being a seemingly arbitrary game mechanics limitation.
Is there any reason why the range penalty is this harsh?
Edit: fit it in the template, removed clutter.
2. Edit: Exchanged 'seek' with 'go' for clarity, I'm suggesting an adjustment of weights, not a fundamental change in behaviour.