I haven't bought the game yet, but surely planning to do so. I've watched a LOT of letsplays and the only thing that stops me from playing the game myself is the absence of some "vital" (pure subjective opinion here) things for the endgame, like:
- bigger train wagons/oil tanker wagon
- semi-automatic rail laying system (locomotive)
- the ability for a modular armor to host construction bots - this is a very important. The late game should not be about local time-wasting managment anymore - it should scale accordingly. The deconstruction of some things in the late game can take a lot of the time, and setting up roboports just for 1 deconstruction is not a good idea, especially if you are deconstructing far outposts, or similar things.
- ability to "green" and reduce the pollution levels in the area
My main question is:
Is there a chance that we can see any of successful ideas from the mods (like, for instance, I've mentioned) in the vanilla version? Polished, with consistent graphics and balanced?
Thank you very much.
Looking forward for the next content release - will definitely buy the game then.