Universal support for draw_circuit_wires / draw_copper_wires
Universal support for draw_circuit_wires / draw_copper_wires
My mods use a bunch of hidden entities, including inserters, chests, etc. I frequently circuit connect them to each other via scripting, i.e. to use multiple inserters which are ganged together to react simultaneously to changing signals. Currently I arrange for the circuit connection points to all overlap each other, but that still results in an unsightly red/green pixel rendered on top of everything else. I'd like to suppress the drawing of the circuit wires entirely, as is already possible with electric poles.
Miniloader — UPS-friendly 1x1 loaders
Bulk Rail Loaders — Rapid train loading and unloading
Beltlayer & Pipelayer — Route items and fluids freely underground
Bulk Rail Loaders — Rapid train loading and unloading
Beltlayer & Pipelayer — Route items and fluids freely underground
Re: Universal support for draw_circuit_wires / draw_copper_wires
I'll see about adding it in.
If you want to get ahold of me I'm almost always on Discord.