Most places in the API, an entity-ghost is referred to as having a ghost_name to describe the actual entity to be built: find_entities_filtered, LuaEntity. The exception is LuaSurface::create_entity, which requires that the parameter be "inner_name".
"inner_name" needs to be retained for backwards compatibility with existing mods, but it would be nice if create_entity would also accept ghost_name for consistency with the rest of the API.
Accept ghost_name as well as inner_name to create_entity
Accept ghost_name as well as inner_name to create_entity
Miniloader — UPS-friendly 1x1 loaders
Bulk Rail Loaders — Rapid train loading and unloading
Beltlayer & Pipelayer — Route items and fluids freely underground
Bulk Rail Loaders — Rapid train loading and unloading
Beltlayer & Pipelayer — Route items and fluids freely underground
Re: Accept ghost_name as well as inner_name to create_entity
Ok. I added it for 0.17.
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