define input/output on storage tanks

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ownlyme
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define input/output on storage tanks

Post by ownlyme »

i was looking for alternatives to script the cooling system on nuclear reactors so i got the idea to divide the storage tank into two -> fresh water and warm water, which gets heated and moved via script.
the main reason for this new input output definition is to tell players with blue arrows where the water comes in and out.
it's not even possible to fake this with pumps because they only have an arrow for the output (which is already terrible) and not even one for the input.
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My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds
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Optera
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Re: define input/output on storage tanks

Post by Optera »

How about using a chemical plant?
It has inputs and outputs and should scale better than a script deciding how much watt of cooling was done per tick.
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ownlyme
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Re: define input/output on storage tanks

Post by ownlyme »

the cooling is already scripted,
i think the input and output fluid boxes might be too small, but i will try it
creator of 55 mods
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds
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