as i need to say i need to try this before hand in my map
And i dislike a massive bot network, only some construction bots....
so naturally a small cute low volume transportation methode would come very handy..
and more to research build process use is the only way to get forward in factory no matter what
* i would like to see more a guidance system with beacons so i can place beacons (could need electricity (either by net or a solar-cell/akuumulator combination)on the map, so the carts will drive from beacon to beacon....
Probably not in this mod, because I don't want to devote UPS to automatic path-finding. But am considering an add-on https://gitlab.com/aerosuidae/logicarts/issues/7
for this use case. Or, use AAI
I would not see this with a automatic pathfinding method. the cart should go just straigth from beacon to beacon, if any obstacle appers in its way - bad luck
- stuipd user
the cart would just stop.
basically it would just the same as a missing arrow on the ground
* would be nice if the carts could be handled by inserters (maybe a special inserter with filter) so that a inserter could set some carts on a main line to its rigth path
Hmm... Do you mean directing carts based on a filter inserter's filters?
say you have only limited space in the factory to pick up the goodies in the carts, so there is only a main line for all cart but the destination of the various carts are different so that a inserter could pick up the cart and set it on the right track, so yes basically directing the carts per inserters to each destination.....
But again i don't know if it works actually alread just without the inserters, then the whole point is pointless
* i did not tried this mod out actually but i would expect the carts will have a short reach, so i hope it could be existing a long range cart, with fewer slots
Does "reach" mean driving range? It's not limited currently except by fuel/electric-charge like any other vehicle.
Yes that i meaned. but i don't know whats the drivingrange actually is or hows the fueling goes, but i would expect very short range of the cart, basically for only interfactory use....
so if i want to transport limited goodies to some satellite factory so i would need a long distance cart (or some fueling stations) which could scarifise some cargo space for more onboard akkumulators or fuelstorage
A following thought is as i see the arrows that a unidirectional tile don't exist ?
-> if possible that would be also very nice.....