smoke-with-trigger action_delay, on_death

Place to ask discuss and request the modding support of Factorio. Don't request mods here.
User avatar
Ranakastrasz
Smart Inserter
Smart Inserter
Posts: 2179
Joined: Thu Jun 12, 2014 3:05 am
Contact:

smoke-with-trigger action_delay, on_death

Post by Ranakastrasz »

action_delay: Allow the some-with-trigger to not immediately call it's action, but wait x ticks before the first one.
on_death: After duration runs out/smoke dissipates. - Make sure it works even if action is not set, which currently appears to cause the smoke to just disappear instantly.

For something like delayed explosions or something - Nuclear bomb with a 5 second timer, etc.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Nexela
Smart Inserter
Smart Inserter
Posts: 1828
Joined: Wed May 25, 2016 11:09 am
Contact:

Re: smoke-with-trigger action_delay, on_death

Post by Nexela »

The cannon-projectile has a final_action Is this something that would do what you want?
User avatar
Ranakastrasz
Smart Inserter
Smart Inserter
Posts: 2179
Joined: Thu Jun 12, 2014 3:05 am
Contact:

Re: smoke-with-trigger action_delay, on_death

Post by Ranakastrasz »

No, it needs to be an immobile entity. Well, that might work. Don't think I tried it yet.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Post Reply

Return to “Modding interface requests”