action_delay: Allow the some-with-trigger to not immediately call it's action, but wait x ticks before the first one.
on_death: After duration runs out/smoke dissipates. - Make sure it works even if action is not set, which currently appears to cause the smoke to just disappear instantly.
For something like delayed explosions or something - Nuclear bomb with a 5 second timer, etc.
smoke-with-trigger action_delay, on_death
- Ranakastrasz
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smoke-with-trigger action_delay, on_death
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Re: smoke-with-trigger action_delay, on_death
The cannon-projectile has a final_action Is this something that would do what you want?
- Ranakastrasz
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Re: smoke-with-trigger action_delay, on_death
No, it needs to be an immobile entity. Well, that might work. Don't think I tried it yet.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16