It even kills steam in the process.
Code: Select all
0.008 2017-05-14 10:26:43; Factorio 0.15.10 (build 29654, win64, steam)
0.008 Operating system: Windows 10 (version 1511)
0.008 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.008 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.008 Write data path: C:/Users/[User]/AppData/Roaming/Factorio
0.009 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.066 System info: [CPU: Intel(R) Atom(TM) x5-Z8300 CPU @ 1.44GHz, 4 cores, RAM: 1940MB]
0.070 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.073 Available display adapters: 1
0.073 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics {0x05, [0,0], 1366x768, 32bit, 60Hz}
0.074 Create display on adapter 0. Size 1280x720 at position [33, 6].
0.175 Initialised Direct3D:[0] Intel(R) HD Graphics; driver: igdumdim64.dll 20.19.15.4352
0.207 Video memory size (dedicated video/dedicated system/shared system/available): 114/0/970/1081 MB
0.326 DSound: Starting _dsound_update thread
0.327 DSound: Enter _dsound_update; tid=5680
0.328 Device reset internal.
0.337 Desktop composition is active.
0.337 Graphics settings preset: medium
0.340 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
0.692 Loading mod core 0.0.0 (data.lua)
0.738 Loading mod base 0.15.10 (data.lua)
1.272 Loading mod base 0.15.10 (data-updates.lua)
1.554 Checksum for core: 493117188
1.554 Checksum of base: 3607179770
2.289 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1494315845
2.289 Info PlayerData.cpp:61: Cloud player-data.json available, timestamp 1493830499
2.751 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
2.758 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
2.760 Crop bitmaps.
31.319 Initial atlas bitmap size is 8192
31.398 Created atlas bitmap 8192x8190
31.400 Created atlas bitmap 8192x2468
31.401 Created atlas bitmap 4096x3652
31.401 Created atlas bitmap 4096x1840
31.405 Created atlas bitmap 4096x4092
31.405 Created atlas bitmap 4096x321
31.408 Created atlas bitmap 4096x4094
31.409 Created atlas bitmap 4096x817
31.410 Created atlas bitmap 4096x1568
87.468 Error AtlasSystem.cpp:973: Loading sprites failed: Sprite cropping failed. Captured bitmap data for sprite "__base__/graphics/entity/spitter/spitter-die-2.png" was null.
87.485 Error Util.cpp:58: Sprite cropping failed. Captured bitmap data for sprite "__base__/graphics/entity/spitter/spitter-die-2.png" was null.
99.960 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007FF7312620CC)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007FF7312620CC)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007FF7312620CC)
00007FF7312620CC ((module-name not available)): (filename not available): (function-name not available)
102.801 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.