The reason I'm reporting this here is the "bad" icon size crashes factorio. I think instead of crashing the disable mod dialog should appear and ask you to disable color-coding (or whatever mod actually caused the error) to appear.
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0.001 2017-04-29 08:44:41; Factorio 0.15.3 (build 29201, win64, steam)
0.001 Operating system: Windows 8.1
0.001 Program arguments: "C:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/bb002/AppData/Roaming/Factorio
0.001 Binaries path: C:/Steam/steamapps/common/Factorio/bin
0.008 System info: [CPU: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz, 8 cores, RAM: 8104MB]
0.009 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 80%] [MultiSampling: OFF] [Screen: 255]
0.009 Available display adapters: 1
0.009 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4600 {0x05, [0,0], 1366x768, 32bit, 60Hz}
0.010 Create display on adapter 0. Size 1280x720 at position [33, 6].
0.030 Initialised Direct3D:[0] Intel(R) HD Graphics 4600; driver: igdumdim64.dll 10.18.14.4264
0.031 Video memory size (dedicated video/dedicated system/shared system/available): 128/0/1792/1916 MB
0.052 DSound: Starting _dsound_update thread
0.052 DSound: Enter _dsound_update; tid=6252
0.053 Device reset internal.
0.056 Desktop composition is active.
0.056 You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
0.056 Graphics settings preset: medium
0.057 Graphics options: [Graphics quality: low] [Video memory usage: low] [Light scale: 100%] [DXT: auto]
0.211 Loading mod settings Factorissimo2 2.1.1 (settings.lua)
0.212 Loading mod settings reverse-factory 4.0.3 (settings.lua)
0.217 Loading mod core 0.0.0 (data.lua)
0.227 Loading mod base 0.15.3 (data.lua)
0.348 Loading mod rso-mod 3.0.1 (data.lua)
0.417 Loading mod TheFatController 2.0.1 (data.lua)
0.486 Loading mod angelsinfiniteores 0.6.1 (data.lua)
0.565 Loading mod auto-research 3.1.0 (data.lua)
0.637 Loading mod autofill 1.4.7 (data.lua)
0.720 Loading mod Big_Brother 0.4.2 (data.lua)
0.805 Loading mod bobinserters 0.15.0 (data.lua)
0.885 Loading mod Bottleneck 0.6.3 (data.lua)
0.979 Loading mod color-coding 1.15.1 (data.lua)
1.055 Loading mod Factorissimo2 2.1.1 (data.lua)
1.218 Loading mod More signal color 1.15.0 (data.lua)
1.423 Loading mod More_Floors 1.2.2 (data.lua)
1.613 Loading mod nixie-tubes 0.15.13 (data.lua)
1.812 Loading mod Nuclear Locomotives 1.0.2 (data.lua)
2.052 Loading mod pushbutton 0.15.6 (data.lua)
2.235 Loading mod research-queue 1.5.1 (data.lua)
2.438 Loading mod reverse-factory 4.0.3 (data.lua)
2.684 Loading mod robotarmy 0.3.0 (data.lua)
2.876 Loading mod textplates 0.2.1 (data.lua)
3.099 Loading mod water-fix 0.2.1 (data.lua)
3.416 Loading mod GDIW 0.15.2 (data.lua)
3.642 Loading mod base 0.15.3 (data-updates.lua)
3.907 Loading mod rso-mod 3.0.1 (data-updates.lua)
4.220 Loading mod Big_Brother 0.4.2 (data-updates.lua)
4.446 Loading mod bobinserters 0.15.0 (data-updates.lua)
4.675 Loading mod robotarmy 0.3.0 (data-updates.lua)
4.922 Loading mod Squeak Through 1.1.7 (data-updates.lua)
5.148 Loading mod angelsinfiniteores 0.6.1 (data-final-fixes.lua)
5.382 Loading mod auto-research 3.1.0 (data-final-fixes.lua)
5.623 Loading mod PeppeBotStart 0.15.0 (data-final-fixes.lua)
5.963 Loading mod research-queue 1.5.1 (data-final-fixes.lua)
6.200 Loading mod reverse-factory 4.0.3 (data-final-fixes.lua)
6.464 Loading mod GDIW 0.15.2 (data-final-fixes.lua)
6.787 Checksum for core: 2926038370
6.788 Checksum of base: 2896593033
6.788 Checksum of rso-mod: 1351416498
6.788 Checksum of TheFatController: 3811666260
6.788 Checksum of angelsinfiniteores: 2324242983
6.788 Checksum of auto-research: 1568893371
6.788 Checksum of AutoDeconstruct: 0
6.788 Checksum of autofill: 3086359458
6.788 Checksum of Big_Brother: 1188679049
6.788 Checksum of bobinserters: 2966285250
6.788 Checksum of Bottleneck: 110869948
6.788 Checksum of color-coding: 257728962
6.788 Checksum of Factorissimo2: 1794429973
6.788 Checksum of More signal color: 1804919520
6.788 Checksum of More_Floors: 3182885990
6.788 Checksum of nixie-tubes: 1164799181
6.788 Checksum of Nuclear Locomotives: 1674757153
6.788 Checksum of PeppeBotStart: 961234746
6.788 Checksum of pushbutton: 2389042828
6.788 Checksum of research-queue: 615097349
6.788 Checksum of reverse-factory: 1093216125
6.788 Checksum of robotarmy: 521617393
6.788 Checksum of Squeak Through: 3430405470
6.788 Checksum of textplates: 1623549897
6.788 Checksum of water-fix: 2613022438
6.788 Checksum of GDIW: 2359646124
7.136 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493473476
7.136 Info PlayerData.cpp:62: Cloud player-data.json unavailable
7.283 Loaded shader file C:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
7.284 Loaded shader file C:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
7.308 Initial atlas bitmap size is 8192
7.309 Created atlas bitmap 7785x96
7.330 Created atlas bitmap 4096x4096
7.334 Created atlas bitmap 4096x908
7.334 Created atlas bitmap 4096x2124
7.334 Created atlas bitmap 4096x1052
26.149 Error AtlasSystem.cpp:939: Loading sprites failed: The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32).
Sprite name: __color-coding__/graphics/concrete/cyan/icon.png.
If this is being used as an icon you may need to define the icon_size property.
26.149 Error Util.cpp:58: The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32).
Sprite name: __color-coding__/graphics/concrete/cyan/icon.png.
If this is being used as an icon you may need to define the icon_size property.
46.237 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-orhqod\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-orhqod\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-orhqod\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-orhqod\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-orhqod\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (269): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6FC027E48)
00007FF6FC027E48 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDCB2D33FD)
00007FFDCB2D33FD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDCB294847)
00007FFDCB294847 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDCB2D258A)
00007FFDCB2D258A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-orhqod\src\globalcontext.cpp (788): GlobalContext::onResize
c:\cygwin64\tmp\factorio-orhqod\src\graphics\loadingsplashscreen.cpp (36): LoadingSplashScreen::~LoadingSplashScreen
c:\cygwin64\tmp\factorio-orhqod\src\globalcontext.cpp (601): GlobalContext::clearResources
c:\cygwin64\tmp\factorio-orhqod\src\globalcontext.cpp (662): GlobalContext::~GlobalContext
c:\cygwin64\tmp\factorio-orhqod\src\mainloop.cpp (290): MainLoop::run
c:\cygwin64\tmp\factorio-orhqod\src\main.cpp (881): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDCABA13D2)
00007FFDCABA13D2 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDCB2554E4)
00007FFDCB2554E4 (ntdll): (filename not available): RtlUserThreadStart
48.269 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.