westwood style folding out buildings command and conquer

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rebecca
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westwood style folding out buildings command and conquer

Post by rebecca »

thought it might be a nice aesthetic when a building constructs or deconstructs rather than a puff of smoke they ... ;) maybe fold out and back in when being constructed or deconstructed like in the old command and conquer games

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Jouko
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Re: westwood style folding out buildings command and conquer

Post by Jouko »

+1
I love this idea (maybe because of I am a fan of C&C Red Alert 2)
It would make the game look more... living? (didn't find a good word :D )

Great idea :)

FishSandwich
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Re: westwood style folding out buildings command and conquer

Post by FishSandwich »

I would actually prefer this to how it is now. It seems like buildings are dropped from somewhere instead of being built.

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CreeperDaReeper
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Re: westwood style folding out buildings command and conquer

Post by CreeperDaReeper »

I've played quite a few of the C&C games. Watching them unpack/unfold, not the most game changing thing, but it just screamed, AWESOME! +1

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Re: westwood style folding out buildings command and conquer

Post by Bleda »

nice, but probably not going to happen. they already have problems with the memory because there are so many sprites. this would let the number of sprites explode. also, it's a lot of work they better spend on something else, don't you think?

FishSandwich
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Re: westwood style folding out buildings command and conquer

Post by FishSandwich »

Bleda wrote:nice, but probably not going to happen. they already have problems with the memory because there are so many sprites. this would let the number of sprites explode. also, it's a lot of work they better spend on something else, don't you think?
Yes, but nobody here said its something that had to be implemented immediately. :p

rebecca
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Re: westwood style folding out buildings command and conquer

Post by rebecca »

yeah i expect if something like this was to be implemented it will most likely be at the polishing stage when they release version 1.0 retail

guess i never thought memory was an issue the game doesn't exactly scream memory hogging to me but iv got 32GB of ram so unless it starts taking the 4GB 32b limit i wouldn't notice a memory issue

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Re: westwood style folding out buildings command and conquer

Post by Gammro »

It's about video memory though, not RAM. A lot of people still have 512MB VRAM(the absolute minimum required atm). And all sprites have to be loaded into the VRAM at game launch. Low gfx mode compresses sprites to lower-res so it can fit on cards that only have a small amount of VRAM.
Ignore this

rebecca
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Re: westwood style folding out buildings command and conquer

Post by rebecca »

ahh yeah i understand what u mean atm my gpu is 2GB and can uses dimm 4 for extra if its needed thats a whole 8GB of 1600mhz ram i forget some older systems dont get this feature iv never had to tap into it except 1 game

maybe it should be a selectable option if they do add it stating increase in vram needed

same as what watch dogs has where u can select texture ram size 1, 2, 3 GB

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