on_player_force_changed event

User avatar
DaveMcW
Smart Inserter
Smart Inserter
Posts: 3733
Joined: Tue May 13, 2014 11:06 am
Contact:

on_player_force_changed event

Post by DaveMcW »

My use case:

I want to update the gui whenever a player learns a new tech. I listen to on_research_finished and this usually works.

However, a player can acquire a new tech without me being notified, by using a different mod to join a team with more techs known. So I need a on_player_force_changed event to detect that.
daniel34
Global Moderator
Global Moderator
Posts: 2761
Joined: Thu Dec 25, 2014 7:30 am
Contact:

Re: on_player_force_changed event

Post by daniel34 »

Moved to Implemented as it has been added for 0.15: viewtopic.php?f=65&t=37142
quick links: log file | graphical issues | wiki
Post Reply

Return to “Implemented mod requests”