[0.13.0] [Pending] Game lobby ssl error after quitting a MP game

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Dev-iL
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[0.13.0] [Pending] Game lobby ssl error after quitting a MP game

Post by Dev-iL »

I'm not 100% sure that this is the way to reproduce but here's what I did and here's what happened:
1) Joined some public MP game using the internal browser.
2) Host of the game quit.
3) After a few seconds (green timeout bar) I was notified that the host is unreachable and went back to the lobby.
4) Lobby was no longer functional with some "ssl connect error --" message.
5) Problem was resolved by restarting the game.

Tangentially-related stack trace:

Code: Select all

 ...
 195.650 Warning Synchronizer.cpp:72: networkTick(299299) received heartbeat(networkTick(299251) closedTick(false)  ) from unknown peer(52).
 195.667 Warning Synchronizer.cpp:72: networkTick(299300) received heartbeat(networkTick(299251) closedTick(false)  ) from unknown peer(52).
 197.317 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(100/900).
 198.984 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(200/900).
 200.650 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(300/900).
 202.317 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(400/900).
 203.983 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(500/900).
 205.650 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(600/900).
 207.317 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(700/900).
 208.984 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(800/900).
 210.650 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(900/900).
 210.667 Info Synchronizer.cpp:612: NetworkTick(299305) peer(0) peerHeartbeatsEmpty(false) is not responding, dropping.
 210.668 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.server-stopped-communicating
 210.669 Info MultiplayerManager.cpp:999: networkTick(299305) mapTick(217865) changing state from(InGameWaitingForOthers) to(Failed)
 215.699 Info MultiplayerManager.cpp:180: NetworkTick(299305) quitting multiplayer connection.
 215.700 Info MultiplayerManager.cpp:999: networkTick(299305) mapTick(217865) changing state from(Failed) to(Disconnected)
 215.700 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(299305) disconnecting from player.
 215.871 Info Router.cpp:563: Router peerID(51) shutting down.
 215.872 Verbose Router.cpp:396: Finishing router thread.
 215.873 Info WindowsUDPSocket.cpp:159: Socket closed
 215.873 Info Router.cpp:594: Router state -> Disconnected
 225.209 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
 225.214 Info HttpSharedState.cpp:42: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 225.637 Info HttpSharedState.cpp:90: Status code: 0
 230.199 Info WindowsUDPSocket.cpp:159: Socket closed
 232.241 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
 232.243 Info HttpSharedState.cpp:42: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 232.551 Info HttpSharedState.cpp:90: Status code: 0
 262.255 Info HttpSharedState.cpp:42: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 262.568 Info HttpSharedState.cpp:90: Status code: 0
 263.622 Info HttpSharedState.cpp:42: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 263.960 Info HttpSharedState.cpp:90: Status code: 0
 268.466 Info WindowsUDPSocket.cpp:159: Socket closed
 268.654 Goodbye
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Re: [0.13.0] Game lobby ssl error after quitting a MP game

Post by Klonan »

Thanks for the report,

Has this issue happened again in the latest release?
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Re: [0.13.0] Game lobby ssl error after quitting a MP game

Post by Dev-iL »

Klonan wrote:Has this issue happened again in the latest release?
I have no way of testing it. BUT, I just left the game browser open for a while without doing anything and after 30sec it spontaneously became the SSL connect error screen you see below, which after yet another 30 sec went back to normal. This process repeated for a few cycles and then stopped.
Image

In my log I get a bunch of these:

Code: Select all

88.730 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
  88.734 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
  91.166 Info HttpSharedState.cpp:83: Status code: 200
 118.736 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 119.348 Info HttpSharedState.cpp:83: Status code: 0
 148.737 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 151.198 Info HttpSharedState.cpp:83: Status code: 200
 178.739 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 181.342 Info HttpSharedState.cpp:83: Status code: 200
 208.742 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 210.582 Info HttpSharedState.cpp:83: Status code: 200
 238.750 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 240.468 Info HttpSharedState.cpp:83: Status code: 200
 268.751 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 269.449 Info HttpSharedState.cpp:83: Status code: 0
 298.752 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 301.470 Info HttpSharedState.cpp:83: Status code: 200
 328.757 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 329.200 Info HttpSharedState.cpp:83: Status code: 0
 358.758 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 360.398 Info HttpSharedState.cpp:83: Status code: 200
 388.759 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 389.248 Info HttpSharedState.cpp:83: Status code: 0
 418.759 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 421.185 Info HttpSharedState.cpp:83: Status code: 200
 448.762 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 449.151 Info HttpSharedState.cpp:83: Status code: 0
 478.765 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
 480.241 Info HttpSharedState.cpp:83: Status code: 200
 508.767 Info HttpSharedState.cpp:39: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
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Re: [0.13.0] [Pending] Game lobby ssl error after quitting a MP game

Post by Dev-iL »

I'd like to add that the game crashed after a while of having the lobby browser open.
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Re: [0.13.0] [Pending] Game lobby ssl error after quitting a MP game

Post by HanziQ »

Should be fixed in 13.10
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