1) Joined some public MP game using the internal browser.
2) Host of the game quit.
3) After a few seconds (green timeout bar) I was notified that the host is unreachable and went back to the lobby.
4) Lobby was no longer functional with some "ssl connect error --" message.
5) Problem was resolved by restarting the game.
Tangentially-related stack trace:
Code: Select all
...
195.650 Warning Synchronizer.cpp:72: networkTick(299299) received heartbeat(networkTick(299251) closedTick(false) ) from unknown peer(52).
195.667 Warning Synchronizer.cpp:72: networkTick(299300) received heartbeat(networkTick(299251) closedTick(false) ) from unknown peer(52).
197.317 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(100/900).
198.984 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(200/900).
200.650 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(300/900).
202.317 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(400/900).
203.983 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(500/900).
205.650 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(600/900).
207.317 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(700/900).
208.984 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(800/900).
210.650 Info Synchronizer.cpp:465: NetworkTick(299305) peer(0) drop detection state(900/900).
210.667 Info Synchronizer.cpp:612: NetworkTick(299305) peer(0) peerHeartbeatsEmpty(false) is not responding, dropping.
210.668 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.server-stopped-communicating
210.669 Info MultiplayerManager.cpp:999: networkTick(299305) mapTick(217865) changing state from(InGameWaitingForOthers) to(Failed)
215.699 Info MultiplayerManager.cpp:180: NetworkTick(299305) quitting multiplayer connection.
215.700 Info MultiplayerManager.cpp:999: networkTick(299305) mapTick(217865) changing state from(Failed) to(Disconnected)
215.700 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(299305) disconnecting from player.
215.871 Info Router.cpp:563: Router peerID(51) shutting down.
215.872 Verbose Router.cpp:396: Finishing router thread.
215.873 Info WindowsUDPSocket.cpp:159: Socket closed
215.873 Info Router.cpp:594: Router state -> Disconnected
225.209 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
225.214 Info HttpSharedState.cpp:42: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
225.637 Info HttpSharedState.cpp:90: Status code: 0
230.199 Info WindowsUDPSocket.cpp:159: Socket closed
232.241 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
232.243 Info HttpSharedState.cpp:42: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
232.551 Info HttpSharedState.cpp:90: Status code: 0
262.255 Info HttpSharedState.cpp:42: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
262.568 Info HttpSharedState.cpp:90: Status code: 0
263.622 Info HttpSharedState.cpp:42: Downloading https://multiplayer.factorio.com/get-games?username=Dev-iL&token=<private>
263.960 Info HttpSharedState.cpp:90: Status code: 0
268.466 Info WindowsUDPSocket.cpp:159: Socket closed
268.654 Goodbye