[2.1.9] Nuclear reactor sends wrong fuel signal

Bugs that are actually features.
jackthesmack
Long Handed Inserter
Long Handed Inserter
Posts: 65
Joined: Sun May 04, 2014 9:46 pm
Contact:

[2.1.9] Nuclear reactor sends wrong fuel signal

Post by jackthesmack »

I built a new nuclear reactor and after some wiring setup, the reactor outputs an additional 1 fuel than what's inside. If empty, it outputs 1. If 1 is in, it outputs 2.

These are the steps I did before:
  1. Built Reactor
  2. Inserter put in 6 fuel
  3. Added circuit to restrict fuel
  4. Told bots to remove all fuel from reactor
  5. Noticed issue
Not sure if the bots removing the fuel caused a problem. Save is attached
Discord_GtweR3zYZ8.png
Discord_GtweR3zYZ8.png (108.27 KiB) Viewed 181 times
Discord_rfHXmsPZRc.png
Discord_rfHXmsPZRc.png (92.43 KiB) Viewed 181 times
Discord_DvX4Fa7k3r.png
Discord_DvX4Fa7k3r.png (167.55 KiB) Viewed 181 times
Attachments
Newest sensation [virtual-signal=signal-red].zip
(8.11 MiB) Downloaded 9 times
Tertius
Smart Inserter
Smart Inserter
Posts: 1710
Joined: Fri Mar 19, 2021 5:58 pm
Contact:

Re: [2.1.9] Nuclear reactor sends wrong fuel signal

Post by Tertius »

You get 2 because 1 fuel cell is currently burning and 1 fuel cell is in the input slot.
Post Reply

Return to “Not a bug”