[2.0.47] Crash (TransportLine::update)

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The_Shadow385
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[2.0.47] Crash (TransportLine::update)

Post by The_Shadow385 »

Game crashed to desktop.
- editor world (normal speed, currently on a space platform map, Nauvis on the "new chunks with lab tiles" setting)
- no mods
- newest version
- (the world was created like 2 days after the 2.0 release)

Previously to the crash, i had the world open and running in the background (full-screen) while focus was on some other application for like 20 mins maybe?

Attached is the crash log file.
Attachments
factorio-current.log
(12.62 KiB) Downloaded 29 times
Loewchen
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Re: [2.0.47] Crash (TransportLine::update)

Post by Loewchen »

Was this a one time thing?
The_Shadow385
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Re: [2.0.47] Crash (TransportLine::update)

Post by The_Shadow385 »

So far yes, i also could not replicate the crash (opening the game and letting it run with the same world in the background)
Rseding91
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Re: [2.0.47] Crash (TransportLine::update)

Post by Rseding91 »

Thanks for the report. Without a way to reproduce this there's nothing we can do. This function gets called tends of thousands of times per second in virtually every save file and seemingly runs without issue in every other case. That leads me to believe that it was either a 1-off fluke that your computer executed incorrectly, or your hardware is dying.

However, if you do find a way to reliably reproduce it - let us know.
If you want to get ahold of me I'm almost always on Discord.
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