[2.0.45] Biter spawners can be blocked off, preventing the spawning of biters

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thedoh
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[2.0.45] Biter spawners can be blocked off, preventing the spawning of biters

Post by thedoh »

In 2.0.45 and before, there is a game breaking bug that makes it trivial to deal with biters. All you have to do is surround the spawners with a whole mess of pipes and they'll never spawn a biter ever again. It can be seen in action here in this short clip on YouTube.
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Re: [2.0.45] Biter spawners can be blocked off, preventing the spawning of biters

Post by Rseding91 »

Thanks for the report however this is not a bug.
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thedoh
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Re: [2.0.45] Biter spawners can be blocked off, preventing the spawning of biters

Post by thedoh »

Really? This seems like an obvious exploit that makes dealing with biters completely trivial, and in light of wanting achievements to be on a level playing field seems worth fixing.
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Re: [2.0.45] Biter spawners can be blocked off, preventing the spawning of biters

Post by Rseding91 »

You have to first *build* all of the things in the way, dealing with the biters and worms attempting to kill you and all of the placed things. If you manage to get past all of that - then yes they stop spawning. But you could have trivially killed the nest several times over long before you get everything built.
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thedoh
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Re: [2.0.45] Biter spawners can be blocked off, preventing the spawning of biters

Post by thedoh »

Rseding91 wrote: Wed Apr 16, 2025 2:33 pm You have to first *build* all of the things in the way, dealing with the biters and worms attempting to kill you and all of the placed things. If you manage to get past all of that - then yes they stop spawning. But you could have trivially killed the nest several times over long before you get everything built.
All of this is true, but if you're going for Keeping your hands clean, this exploit trivializes it. You can simply cordon off the nests and not have to worry at all about keeping turrets there and fed with ammunition.
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Re: [2.0.45] Biter spawners can be blocked off, preventing the spawning of biters

Post by computeraddict »

thedoh wrote: Wed Apr 16, 2025 2:39 pm
Rseding91 wrote: Wed Apr 16, 2025 2:33 pm You have to first *build* all of the things in the way, dealing with the biters and worms attempting to kill you and all of the placed things. If you manage to get past all of that - then yes they stop spawning. But you could have trivially killed the nest several times over long before you get everything built.
All of this is true, but if you're going for Keeping your hands clean, this exploit trivializes it. You can simply cordon off the nests and not have to worry at all about keeping turrets there and fed with ammunition.
Only for nests without worms, though? It only makes it a little easier. It's more trivializing to just turn off expansion and turn down base frequency, and map generation settings aren't exploits.
thedoh
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Re: [2.0.45] Biter spawners can be blocked off, preventing the spawning of biters

Post by thedoh »

computeraddict wrote: Wed Apr 16, 2025 3:31 pm
thedoh wrote: Wed Apr 16, 2025 2:39 pm
Rseding91 wrote: Wed Apr 16, 2025 2:33 pm You have to first *build* all of the things in the way, dealing with the biters and worms attempting to kill you and all of the placed things. If you manage to get past all of that - then yes they stop spawning. But you could have trivially killed the nest several times over long before you get everything built.
All of this is true, but if you're going for Keeping your hands clean, this exploit trivializes it. You can simply cordon off the nests and not have to worry at all about keeping turrets there and fed with ammunition.
Only for nests without worms, though? It only makes it a little easier. It's more trivializing to just turn off expansion and turn down base frequency, and map generation settings aren't exploits.
You can place turrets that have filters on them to ignore the spawners. Once the turrets are down, you can place the pipes to block. And, I should add, you don't need to spam a million pipes like I did. There's a grid pattern that will do the trick just as nicely, and for a fraction of the cost.

You might say "Yeah but if you have turrets there, can't you just leave them?" but you would then have to worry about feeding ammunition to them. But for the cost of a couple dozen plates, you've answered the problem forever.
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