LuaEntityPrototype.fluid_capacity depending on quality

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Viidi
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LuaEntityPrototype.fluid_capacity depending on quality

Post by Viidi »

If the FluidWagonPrototype.quality_affects_capacity flag is set at the prototyping stage, then at runtime there is no way to know LuaEntityPrototype.fluid_capacity depending on quality.
Muche
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Re: LuaEntityPrototype.fluid_capacity depending on quality

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