a big problem of factorio has always been the lack of shooting visualization.
ideally, each bullet would be it's own projectile and leave a trail of smoke, like the railgun does.
it's kinda possible to fake that, by giving the projectile an animation that includes the smoke trail.
the issue is, that when the projectile hits the enemy, the smoke trail disappears too.
i think this is not possible to do with the current attack parameter system
demo: https://mods.factorio.com/mod/ownlys_tracers
or maybe just add beautiful bullet trails to the base game
projectile trails
projectile trails
creator of 55 mods
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds
Re: projectile trails
Good thing it's been possible (and, indeed, even part of vanilla) for a very long time already. Just look at rockets.
Re: projectile trails
great idea, i found it
let me see if i can make it look as good as the railgun smoke
Code: Select all
projectile.smoke={{
name = "smoke-fast",
deviation = {0.15, 0.15},
frequency = 1,
position = {0, 1},
starting_frame = 3,
starting_frame_deviation = 5
}}
creator of 55 mods
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds