[2.0.21] Tunnel exit gets reversed when pipetting

Bugs that are actually features.
Diadem
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sun Nov 24, 2024 4:17 pm
Contact:

[2.0.21] Tunnel exit gets reversed when pipetting

Post by Diadem »

When you pick up a tunnel entrance with pipette button (Q), it keeps the orientation of the original, as expected
When you pick up a tunnel exit with the pipette button, it will reverse the orientation (turning it into a tunnel entrance).

This means that if you move a tunnel exit of an existing tunnel, it will invert the movement direction of the tunnel, potentially causing a base to break down.
Rseding91
Factorio Staff
Factorio Staff
Posts: 16084
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [2.0.21] Tunnel exit gets reversed when pipetting

Post by Rseding91 »

Thanks for the report. It is not possible to build an exit underground belt manually. You can only ever do it with a blueprint, or as part of the paired entrance.
If you want to get ahold of me I'm almost always on Discord.
robot256
Smart Inserter
Smart Inserter
Posts: 1262
Joined: Sun Mar 17, 2019 1:52 am
Contact:

Re: [2.0.21] Tunnel exit gets reversed when pipetting

Post by robot256 »

Diadem wrote: Mon Nov 25, 2024 2:19 pm This means that if you move a tunnel exit of an existing tunnel, it will invert the movement direction of the tunnel, potentially causing a base to break down.
This might explain some mysteriously-flipped undergrounds I regularly find in my spaghetti factories. But 99% of the time, the underground belt in your hand automatically switches to an exit when it detects that it will link to an existing entrance. If you can find a specific case where this does not happen, and the existing entrance is converted to an exit instead, you should make a separate bug report and include a save file that demonstrates it.
My mods: Multiple Unit Train Control, RGB Pipes, Shipping Containers, Rocket Log, Smart Artillery Wagons.
Maintainer of Auto Deconstruct, Cargo Ships, Vehicle Wagon, Honk, Shortwave.
Post Reply

Return to “Not a bug”