When you pick up a tunnel entrance with pipette button (Q), it keeps the orientation of the original, as expected
When you pick up a tunnel exit with the pipette button, it will reverse the orientation (turning it into a tunnel entrance).
This means that if you move a tunnel exit of an existing tunnel, it will invert the movement direction of the tunnel, potentially causing a base to break down.
[2.0.21] Tunnel exit gets reversed when pipetting
Re: [2.0.21] Tunnel exit gets reversed when pipetting
Thanks for the report. It is not possible to build an exit underground belt manually. You can only ever do it with a blueprint, or as part of the paired entrance.
If you want to get ahold of me I'm almost always on Discord.
Re: [2.0.21] Tunnel exit gets reversed when pipetting
This might explain some mysteriously-flipped undergrounds I regularly find in my spaghetti factories. But 99% of the time, the underground belt in your hand automatically switches to an exit when it detects that it will link to an existing entrance. If you can find a specific case where this does not happen, and the existing entrance is converted to an exit instead, you should make a separate bug report and include a save file that demonstrates it.Diadem wrote: Mon Nov 25, 2024 2:19 pm This means that if you move a tunnel exit of an existing tunnel, it will invert the movement direction of the tunnel, potentially causing a base to break down.
My mods: Multiple Unit Train Control, RGB Pipes, Shipping Containers, Rocket Log, Smart Artillery Wagons.
Maintainer of Auto Deconstruct, Cargo Ships, Vehicle Wagon, Honk, Shortwave.
Maintainer of Auto Deconstruct, Cargo Ships, Vehicle Wagon, Honk, Shortwave.