I had a game crash upon completion of an autosave. Can not replicate, as the most recent autosave before is >30 minutes back, and I can't get the save into the same gamestate it was in upon crash.
I do have the game log and the .tmp of the autosave though.
Link to the autosave: https://drive.google.com/file/d/1MWZtjs ... drive_link
I can upload the most recent save before this happened if that is useful.
[2.0.15][SA] Crash on Autosave: this->busyRobotLink.isLinked() == this->shouldBeLinked() was not true
[2.0.15][SA] Crash on Autosave: this->busyRobotLink.isLinked() == this->shouldBeLinked() was not true
- Attachments
-
- factorio-dump-previous.dmp
- Memory Dump from the crash
- (1.37 MiB) Downloaded 10 times
-
- FactorioCurrent.log
- Log from the crash
- (31.14 KiB) Downloaded 10 times
Re: [2.0.15] Build [80108] [SA] Crash on Autosave: this->busyRobotLink.isLinked() == this->shouldBeLinked() was not true
Is it possible you deconstructed some roboports? 119973 was fixed in 2.0.16.