I'm not sure what happened to induce this, but after hours of my Gleba base being idle with spoilage filling everything due to missing energy (as far as I can tell from remote view), I gathered all my courage and return to fix this mess.
On arrival, suddenly all belts are clear from spoilage. Steel, iron, chips and similar are still there. Well, I would be happy, but now my plan to turn spoilage to charcoal is thwarted.
No mods. Loading a save 10h earlier and returning then has the same effect: on drop on Gleba, all spoilage is gone.
What is going on? Has spoilage a spoil timer turning it to nothing?
All spoilage and seeds disappearing on Gleba
Re: All spoilage and seeds disappearing on Gleba
Can you please post the version number and share the affected save file before landing on the planet? 3638
My mods: Multiple Unit Train Control, RGB Pipes, Shipping Containers, Rocket Log, Smart Artillery Wagons.
Maintainer of Auto Deconstruct, Cargo Ships, Vehicle Wagon, Honk, Shortwave.
Maintainer of Auto Deconstruct, Cargo Ships, Vehicle Wagon, Honk, Shortwave.
Re: All spoilage and seeds disappearing on Gleba
Thanks for the link.
Ok, seems like a false alarm, or at least I cannot reproduce it myself when I was looking for a suitable save file. I guess I left Gleba for so long, that the spoilage to nutrients processing, which reduces spoilage 10:1, managed to clean all the belts with energy by a handful of solar panels.
Cannot reproduce, please close.
Ok, seems like a false alarm, or at least I cannot reproduce it myself when I was looking for a suitable save file. I guess I left Gleba for so long, that the spoilage to nutrients processing, which reduces spoilage 10:1, managed to clean all the belts with energy by a handful of solar panels.
Cannot reproduce, please close.