Resistence Tooltips in Weapon Filter.
Moderator: ickputzdirwech
Resistence Tooltips in Weapon Filter.
I just leave this here, in fact would it be nice to generally move information to places where its actually helpful <3
Re: Resistence Tooltips in Weapon Filter.
It'll look cluttered, probably. And is redundant, probably. Since enemies are grouped into "families" with mostly shared resistances.
For my mod, I've resorted to notifying about enemy immunities (and nigh-immunities) in turrets' tooltips (both item and built) - and that's it. The rest can be picked from Factoriopedia anytime.
The only turret (and, overall, weapon class in the game) which DO need some detailed intel for targeting is laser - these have some... unusual exceptions in the list of enemies vs which laser weapons are useless. Notably, who in sound mind goes pew-pew laser'ing versus Navius' Behemoth Worms, attack range of which is at least twice as big as most laser turrets' anyway?! These Worms sure needed that ablative coating...
But Space Age is heavily tilted against lasers.
For my mod, I've resorted to notifying about enemy immunities (and nigh-immunities) in turrets' tooltips (both item and built) - and that's it. The rest can be picked from Factoriopedia anytime.
The only turret (and, overall, weapon class in the game) which DO need some detailed intel for targeting is laser - these have some... unusual exceptions in the list of enemies vs which laser weapons are useless. Notably, who in sound mind goes pew-pew laser'ing versus Navius' Behemoth Worms, attack range of which is at least twice as big as most laser turrets' anyway?! These Worms sure needed that ablative coating...
But Space Age is heavily tilted against lasers.