Resistence Tooltips in Weapon Filter.

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Emmuss
Burner Inserter
Burner Inserter
Posts: 6
Joined: Mon Apr 24, 2017 9:28 pm
Contact:

Resistence Tooltips in Weapon Filter.

Post by Emmuss »

I just leave this here, in fact would it be nice to generally move information to places where its actually helpful <3
EustaceCS
Filter Inserter
Filter Inserter
Posts: 285
Joined: Tue Dec 15, 2020 5:41 am
Contact:

Re: Resistence Tooltips in Weapon Filter.

Post by EustaceCS »

It'll look cluttered, probably. And is redundant, probably. Since enemies are grouped into "families" with mostly shared resistances.
For my mod, I've resorted to notifying about enemy immunities (and nigh-immunities) in turrets' tooltips (both item and built) - and that's it. The rest can be picked from Factoriopedia anytime.
The only turret (and, overall, weapon class in the game) which DO need some detailed intel for targeting is laser - these have some... unusual exceptions in the list of enemies vs which laser weapons are useless. Notably, who in sound mind goes pew-pew laser'ing versus Navius' Behemoth Worms, attack range of which is at least twice as big as most laser turrets' anyway?! These Worms sure needed that ablative coating...
But Space Age is heavily tilted against lasers.
Post Reply

Return to “Ideas and Suggestions”