There is a visual bug for buildings with 2 or 4 tiles height as they are placed 1 tile lower than in the preview.
This visual bug occurs when the mouse position is on the edge between the transition from the original preview position to the position 1 tile below with the preview at the original position.
I also tried other directions, but could only reproduce the southern transition.
[2.0.13] Building preview and placement do not match (disagree/vertical/cursor/offset)
[2.0.13] Building preview and placement do not match (disagree/vertical/cursor/offset)
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- Factorio - 2024-10-31 20-07-52.mp4
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- Factorio - 2024-10-31 19-09-17.mp4
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Re: [2.0.13] Building preview and placement do not match
I cannot reproduce this in 2.0.14, can you? If yes, post the log please, see 3638.
Re: [2.0.13] Building preview and placement do not match
reproduced in 2.0.14
[2.0.21]building is placed out of alignment with the cursor
When placing a building, I clicked at the top and bottom borders of the tiles.
Then it was placed one tile below where it should have been placed.
This may or may not happen.
As far as I have tried, it only occurred in windowed mode and not in full screen mode.
This is the video.(it is Japanese)
https://www.youtube.com/watch?v=HID29e6wUJg
I look forward to hearing from you.
Merged...
Then it was placed one tile below where it should have been placed.
This may or may not happen.
As far as I have tried, it only occurred in windowed mode and not in full screen mode.
This is the video.(it is Japanese)
https://www.youtube.com/watch?v=HID29e6wUJg
I look forward to hearing from you.
Merged...
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- factorio-current.log
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