1. Be in the process of dragging your mouse to select an area for deconstruction
2. "Autosaving" pops up
3. Let go of LMB
4. Autosaving finishes
5. Nothing gets marked for deconstruction and the deconstruction selection is lost.
Expected: Clicks release LMB during autosave will work. With the right mouse coordinates too.
It is in the game for a long time.
[2.0.9] Deconstruct order forgotten on autosave
Moderator: ickputzdirwech
Re: [2.0.9] Deconstruct order forgotten on autosave
Thanks for the report however I can not reproduce this. When I test this, it works perfectly. Can you please make a video showing it in case there's something that I'm missing?
If you want to get ahold of me I'm almost always on Discord.
Re: [2.0.9] Deconstruct order forgotten on autosave
Exactly as Lou showcased 
My LP Factorio series (in czech)
Re: [2.0.9] Deconstruct order forgotten on autosave
My mistake. I must have been releasing it before the save ran or something.
Looking at the game logic, 9 years ago this was specifically programmed in to cancel blueprint creation or deconstruction if the mouse is released during auto-save. So, this is working as intended. I'm going to move this to ideas and suggestions to see if there are enough people wanting to change the behavior again.
Looking at the game logic, 9 years ago this was specifically programmed in to cancel blueprint creation or deconstruction if the mouse is released during auto-save. So, this is working as intended. I'm going to move this to ideas and suggestions to see if there are enough people wanting to change the behavior again.
If you want to get ahold of me I'm almost always on Discord.
Re: [2.0.9] Deconstruct order forgotten on autosave
Also, building something with LMB, it registers the mouse position after the autosave. This means I:
1. point
2. autosave starts
3. click (I want to register mouse pos now)!
4. move mouse away
5. autosave ends
6. mouse coords are registered
7. building built at wrong spot
And the building is built on the wrong spot!
1. point
2. autosave starts
3. click (I want to register mouse pos now)!
4. move mouse away
5. autosave ends
6. mouse coords are registered
7. building built at wrong spot
And the building is built on the wrong spot!
My LP Factorio series (in czech)
Re: [2.0.9] Deconstruct order forgotten on autosave
And shift clicking (build ghost of a substation over a tree)
1. hold shift
2. autosave starts
3. click
4. release shift
5. autosave ends
6. nothing is build: "Tree is in the way"
I would expect the shift release to happen after the click, not before it
1. hold shift
2. autosave starts
3. click
4. release shift
5. autosave ends
6. nothing is build: "Tree is in the way"
I would expect the shift release to happen after the click, not before it
My LP Factorio series (in czech)
Re: [2.0.9] Deconstruct order forgotten on autosave
Also, on autosave, the parameter menu cancels. No input needed.
My LP Factorio series (in czech)
Re: [2.0.9] Deconstruct order forgotten on autosave
Could I get hidden settings for it?Rseding91 wrote: Thu Oct 24, 2024 12:41 pm Looking at the game logic, 9 years ago this was specifically programmed in to cancel blueprint creation or deconstruction if the mouse is released during auto-save. So, this is working as intended. I'm going to move this to ideas and suggestions to see if there are enough people wanting to change the behavior again.
Last edited by Brambor on Tue Nov 05, 2024 10:24 pm, edited 1 time in total.
My LP Factorio series (in czech)
Re: [2.0.9] Deconstruct order forgotten on autosave
It not only happens when autosave is triggered but when the game lags.
My LP Factorio series (in czech)

