In my current game, I just noticed my green circuits only cost 8 copper wire instead of the 10 it used to cost to make "expensive" green circuits.
I have no idea when this change was implemented, and my old blueprints still have a 5 copper wire to 1 green circuit ratio.
Looks like I need to do some work to check things out and make more efficient designs. At 4 to 1, I can make much more compact designs than at 5 to 1.
Was this introduced with 1.0?
I wonder if anyone has a list of any more changes to expensive recipes that may have changed at the same time?
When did the "expensive" green circuit recipe change?
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- Smart Inserter
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Re: When did the "expensive" green circuit recipe change?
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics
Re: When did the "expensive" green circuit recipe change?
Thank you. I did a simpler search and got way too many results to go through!
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- Smart Inserter
- Posts: 2767
- Joined: Tue Apr 25, 2017 2:01 pm
- Contact:
Re: When did the "expensive" green circuit recipe change?
Yeah, in this case, it helps to use the advanced search so you can filter the results down to the Releases subforum, then use + in front of each key word so that they must be included in the result.
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics