
All the turret (except the bullet one) and even the active wall defense thing have 1000 range. They don't.
Moderator: YuokiTani
it's not possible because it's for factorio a pipe (no rotation) ^^ ... if i add side-inputs the game crashs - alwaysMantisShrimp wrote:@YuokiTan
If it's possible, please make those giant boilers rotatable. Thanks. Also, the robots can't use your repair packs.
You HAVE to have efficiency modules in the infuser. Those things use 100MW otherwise, with -80% it's only 20MW. It also helps that you surround the infusers with mass beacons to speed it up as much as you can, that way they're not eating all of your power to take forever to infuse something. At some point you're going to need to build giant ass power plant to provide electricity to the things this mod offers. A single 100MW infuser would need 2 of the corn-powered power plant I posted and you don't want to know what 100MW in vanilla solar farm would look like.Nanobytez wrote:Is this how people are powering infusers? With that engines addon? lol. I can't run mine for a few moments before it eats the buffer tanks of my Rensuir turbines. :s Finding it hard to pump out crystal accumulators. Might have to add another 1/14/10 setup again. I don't have the space to make these giant farms without putting stuff near DyTech biters and those things are no joke.
The only pump you can use is the vanilla pump and it must be directly touching the tank. The little blue one that uses electricity to work. I find the giant tanks are not very useful because the vanilla pump doesn't suck the liquid out fast enough for anything I want to use the tanks for. Maybe YuokiTani got plans for more powerful ones in the future.Nanobytez wrote:Is this how people are powering infusers? With that engines addon? lol. I can't run mine for a few moments before it eats the buffer tanks of my Rensuir turbines. :s Finding it hard to pump out crystal accumulators. Might have to add another 1/14/10 setup again. I don't have the space to make these giant farms without putting stuff near DyTech biters and those things are no joke.
No, infusing mud/unicomp is designed as energy-storage-system - alternative to accumulators. solarpower over day can infuse mud and this can stored and transported for night-time to feed your boilers-/steam-engines.Nanobytez wrote:Is this how people are powering infusers? With that engines addon? lol. I can't run mine for a few moments before it eats the buffer tanks of my Rensuir turbines. :s Finding it hard to pump out crystal accumulators. Might have to add another 1/14/10 setup again. I don't have the space to make these giant farms without putting stuff near DyTech biters and those things are no joke.
these tanks ar underground-tanks for storage fluids. you need a small-vanilla-pump to get the fluid back to surface.RadioMan wrote:OK got another stupid question, which pump should I use with the tanks, particulary the UGTx-Tn 50.000, I think I tried about everything that looks like a tank, except the water pump, but that doesn't make sense, since I don't want to pump water.
nothing wrong with you, it was removed in latest version 0.2.32. i activate this scd-back, and change later the recipe for the quantrinum-reactor. sorry my mistake. ( if you don't want to wait - prototyes/r_electric.lua - line 141 and 150 remove --[[ ]] )RadioMan wrote:Yeah well I must seem real stupid, which I'm not,
But no SCD Accumulator, maybe I am using another version, but it's in the recipe for the quantrinum reactor and the picture doesn't even look like any of these accumulators.
Yeah thank you but probably because the recipe wasn't active the raw materials list showed me I needed a bunch of SCD accumulators and I couldn't click it, but I thought I missed some raw materials, that's why I looked for this accumulator recipe and couldn't find it..... but yeah I'm aware that I could normally click it and it will make me the reactor including those accumulators. And if I had enough lachnan crystals I might have still been able to craft it, but I don't know/oLaudix wrote:Right there with all other accumulators. Not to mention if you just click quantrinum reactor itll automaticly build everything you need ...
YuokiTani wrote:nothing wrong with you, it was removed in latest version 0.2.32. i activate this scd-back, and change later the recipe for the quantrinum-reactor. sorry my mistake. ( if you don't want to wait - prototyes/r_electric.lua - line 141 and 150 remove --[[ ]] )RadioMan wrote:Yeah well I must seem real stupid, which I'm not,
But no SCD Accumulator, maybe I am using another version, but it's in the recipe for the quantrinum reactor and the picture doesn't even look like any of these accumulators.
in general fixes new versions old bugs and come with new (sometimes) ...CharitableClas wrote:I use the engines add-on for your mod among others and was just wondering if anyone else had this problem but when I go to use the Gearbox to make the hydraulic fluid i need for other machines as soon as I place down the gearbox the map crashes saying that there is a nil value somewhere in the code then when I go to load it back up Factorio crashes as well... anyone else having this problem? I am running an older version of it just wondering if it got fixed in a newer version before I bother trying to update.