Changelog
Energy, automatization, decoration, mining and trains update
- Spanish and Chinese translate
- Fix speed for splitters
- Spanish and Chinese translate
Moderators: McGuten, odin_spain
odin_spain wrote:
== 5dim's mod ==
This is the first release of a group of modules, we are working to create a great mod with a lot of changes in all areas:
Core 0.0.1: (released)
Last update: 01/01/2015
Greater stacks, greater inventory
Resources : (soon)
Energy 0.0.3: (released)
Last update: 07/06/2015
New engines, more electric poles, acumulators and solar panels.
Automatization 0.0.2: (released)
Last update: 07/06/2015
Large variety of inserters (side, extra long...), more asemblies machines
Transport 0.0.4: (released)
Last update: 07/06/2015
New chests, longer underground transport belt, more underground pipes.
Trains 0.0.5: (released)
Last update: 07/06/2015
Electric trains, logistic wagons, combat wagons, Roboport Carriage,Accumulator Carriage (rescued from https://forums.factorio.com/forum/vie ... =32&t=3926 )
Minning 0.0.5: (released)
Last update: 07/06/2015
More minning with more speed and more range since mk1 to mk3
War : (soon)
Logistic 0.0.1: (released)
Last update: 02/05/2015
New roboport and robots
Modules : (soon)
Vehicles : (soon)
Decoration 0.0.3: (released)
Last update: 07/06/2015
Banners, letters with light, objects and floors (idea taken from https://forums.factorio.com/forum/vie ... =14&t=4521)
ScreenshotDownloadsChangelogBy Odin_spain & McGuten
It would be quite heavy to put everything in one package, also, it's easier to manipulate, control and fix the mod if it's like that, bugwise.Airat9000 wrote: I respect the author), but my friend, can not be all in one folder to throw? I understand all but 7 to download files _) _)
and question
old game continue istall your mods game normal play? new game never again?
Lol, i never see that, you try to delete mod "TRAINS" and run map (that delete all items from trains) and copy again TRAINS on your mod folder and build it again, i'm sorry for that.kingofdead wrote:i have a bug http://imgur.com/5ML2MR1
because the mod is modular and each download the modules you want or need. maybe in the future make a AIO packAirat9000 wrote: I respect the author), but my friend, can not be all in one folder to throw? I understand all but 7 to download files _) _)
and question
old game continue istall your mods game normal play? new game never again?
Thanks you for translate!!Goldern wrote:I'm here to say that i loved that mod so much, it has cool stuff and the floor thing is awesome! I can see pretty stuff born from that...
One question i got, why the floors are 2x2 when 1x1 would be way cooler?definitely not a spoilerBONUS: also made Brazilian Portuguese(pt-BR) translations to the mod, yay!definitely not a download link
Thanks you so much for translatelinshuboy wrote:
diego-fm wrote:Also i've seen that the items from the mods shuffle around in the inventory when something changes in it, don't know if its with all mods or just this one, but is a little annoying triyng to pic something when crafting or when the bots are putting things into your inventory.
Yep, that is wrongTalguy wrote:Seems to me like the pipes made with copper are MK2 and the ones made from steel are MK3, but they are not named like that ingame.
With normal pipes (iron) u can transport 10 fluid, now, with copper and steel u can transport 30 and 50 liquids.Talguy wrote:Also, can you post the differences between the three versions? And if I have a classic 14/10 boiler/engine setup, how will using those different pipes affect power?
redmoon wrote:Web link to the transport leads to version 0.0.4, and not 0.0.5
Code: Select all
ERROR while running the event handler: __5dim_trains__/control.lua:1139: Map doesn't contain 1 player, this fuction can't be used
What do you try to do when crashed?XxNeeD4BlooDxX wrote:when using "Trains module" on multiplayer with more than 1 player and placing any of the new stuff like logistics wagons, electric trains or even electric tracks game crashes:here is the log:Code: Select all
ERROR while running the event handler: __5dim_trains__/control.lua:1139: Map doesn't contain 1 player, this fuction can't be used
http://pastebin.com/i9VqCQ6K