This is indeed something that worries me. Not having to first learn a complex setup, or getting one from the forum here and analyzing until I undertand it, but rather having to re-do such a setup manually in game after game after game. I mean, even if I only play like 6-8 "serious" long games per year (mostly coop MP), it's still a very intimidating chore, having to re-create a complex setup with 30-40 interconnected elements.Marconos wrote:Very nice and powerful ... we can make some awesomely complex items.
Now if they game just allowed us to have a blueprint set that we could pass between games and an in game binder with pages to store them all in ......
So I'm hoping there'll be some long-term storage ability for blueprints, or some kind of pseudo-program structure for these Combinators.