Hello,
they dosn't seem to be a demolisher in the Vulcanus starting area
FIXE:
Spawn a demolisher under the first falling space capsule to kill it and properly clear that area.
Thanks you
demolisher in the starting area
Moderator: ickputzdirwech
Re: demolisher in the starting area
I've heard the meme, but I'm pretty sure this simply doesn't work with the game mechanics: capsules don't do enough damage to do more than scratch a demolisher.
And... it's impact damage, right? Demolishers are actually 100% immune. So if you pull a demolisher to the start and drop a capsule on it, you won't even scratch it.
And... it's impact damage, right? Demolishers are actually 100% immune. So if you pull a demolisher to the start and drop a capsule on it, you won't even scratch it.
Re: demolisher in the starting area
You are technically correct. The best kind of correct.Hurkyl wrote: Fri Jul 17, 2026 9:03 pm And... it's impact damage, right? Demolishers are actually 100% immune. So if you pull a demolisher to the start and drop a capsule on it, you won't even scratch it.
- Ranakastrasz
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Re: demolisher in the starting area
I suppose the alternative should be used then. a demolisher corpse trail should be in the starting area instead. cause of death, unknown.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Re: demolisher in the starting area
This change would completely cheapen the “boss fight” challenge of the first Demolisher fight by giving the player a free source of Tungsten Ore, necessary to unlock Tungsten Carbide and further Vulcanus technologies. 


