[2.1.11] Some menu simulations "break" on larger screens

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[2.1.11] Some menu simulations "break" on larger screens

Post by front »

I found a few menu sims where the stuff outside of them is visible on high resolutions. I was looking at it with mods, then I came across some vanilla and space age ones.
I'm not asking you to prepare for every resolution, but I don't think that this is too extreme to accommodate. Too many of them work to make me think that could be fully intentional.
07-15-2026, 22-21-07.png
07-15-2026, 22-21-07.png (9.84 MiB) Viewed 321 times
07-15-2026, 22-19-10.png
07-15-2026, 22-19-10.png (6.43 MiB) Viewed 321 times
07-15-2026, 22-24-18.png
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07-15-2026, 22-24-38.png
07-15-2026, 22-24-38.png (7.07 MiB) Viewed 319 times
I do not know if this one counts, the belt +pipes on the top left look a bit janky.
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07-15-2026, 22-19-50.png (9.55 MiB) Viewed 321 times
eugenekay
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Re: [2.1.11] Some menu simulations "break" on larger screens

Post by eugenekay »

119431

The Menu-Simulations are Savegames which have been manually edited; that is just the edge of the prepared area. You can find them in data/base/menu-simulations/ if you want to see for yourself. Here is what it looks like spread across 2x 4K monitors:
Screenshot 2026-07-15 163326.jpg
Screenshot 2026-07-15 163326.jpg (7.37 MiB) Viewed 295 times
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raiguard
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Re: [2.1.11] Some menu simulations "break" on larger screens

Post by raiguard »

AFAIK most simulations are made with 1080p 16:9 screens in mind because this is what the vast majority of players play on.
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