Simple Questions and Short Answers

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Loewchen
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Re: Simple Questions and Short Answers

Post by Loewchen »

kitters wrote: Wed Jul 01, 2026 2:54 pm Why biters hatched from eggs despawn? Is there a way to ake them form a nest?
If they have no orders or cannot path to their destination they despawn after a while to save performance. Egg hatched enemies cannot create nests.
kitters
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Re: Simple Questions and Short Answers

Post by kitters »

Loewchen wrote: Wed Jul 01, 2026 5:14 pm
kitters wrote: Wed Jul 01, 2026 2:54 pm Why biters hatched from eggs despawn? Is there a way to ake them form a nest?
If they have no orders or cannot path to their destination they despawn after a while to save performance. Egg hatched enemies cannot create nests.
I remember reading somewhere, maybe wiki, that legendary biters from legendary eggs can potentially join expansion group and turn into legendary nest. Have anybody heard of it?
Jap2.0
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Re: Simple Questions and Short Answers

Post by Jap2.0 »

kitters wrote: Wed Jul 01, 2026 5:26 pm
Loewchen wrote: Wed Jul 01, 2026 5:14 pm
kitters wrote: Wed Jul 01, 2026 2:54 pm Why biters hatched from eggs despawn? Is there a way to ake them form a nest?
If they have no orders or cannot path to their destination they despawn after a while to save performance. Egg hatched enemies cannot create nests.
I remember reading somewhere, maybe wiki, that legendary biters from legendary eggs can potentially join expansion group and turn into legendary nest. Have anybody heard of it?
I don't think wild nests can have quality. There is a bit of relevant discussion at 118842.
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Re: Simple Questions and Short Answers

Post by kitters »

Is there a way to locate to tear down that old nasty radar that unnecessary occupies the needed frequency?
If not, it's gonna be a problem in the future.
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Re: Simple Questions and Short Answers

Post by Jap2.0 »

kitters wrote: Fri Jul 03, 2026 9:44 pm Is there a way to locate to tear down that old nasty radar that unnecessary occupies the needed frequency?
If not, it's gonna be a problem in the future.
Go to the map, ctrl + F radar will show you all radars on a given planet. That's as close as I know of.
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Re: Simple Questions and Short Answers

Post by BlackHat »

Is there a way to make the ToolTip window pop up without having to hold the Shift key?

I took about a year long break from Factorio and just started again after updating to 2.1.9

The first thing I noticed was the ToolTip window below the mini-map was gone and I could not figure out why.
Figured it was a mod conflict as I had "edited" some of the .json from 2.0 to 2.1, then spent some time removing various mods to track down the problem. (That did not work)

TLDR, Googling, I found a Tips video reminding me to "dock" the ToolTip window under the mini-map.
BUT... I also saw I had to HOLD the SHIFT key to make it appear.

Hmm...... It has been a year (veggie brain) and I overwrote my 2.0 version so could not go back and check, but, was it always that way???
Is there some hotkey editing I can do, to make it so I DON'T need to hold down shift to see the tool tip?

Thanks
BlackHat
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Re: Simple Questions and Short Answers

Post by Loewchen »

BlackHat wrote: Mon Jul 13, 2026 10:58 am Is there a way to make the ToolTip window pop up without having to hold the Shift key?
In settings > Interface > Tooltip delay, change it to a lower value.
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Re: Simple Questions and Short Answers

Post by BlackHat »

Loewchen wrote: Mon Jul 13, 2026 1:39 pm
BlackHat wrote: Mon Jul 13, 2026 10:58 am Is there a way to make the ToolTip window pop up without having to hold the Shift key?
In settings > Interface > Tooltip delay, change it to a lower value.
Already had it set to 0ms.

BUT... when I changed the "Entity Tool tip" below it, from Never to 0ms, it worked. I don't need to press SHIFT to make the tool tip to appear, just mousing over objects and items pops up the info tool tip.

Thanks,
BlackHat
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