TL;DR
Separate range overlays per turret typeWhat?
All turret types show their range overlay - but they're all the same. It's not possible to distinguish between "The range of my flamethrower(s)" versus say "The range of my rocket launcher(s)".It'd be good to be able to differentiate this somehow - either decreasing the opacity of the overlays for turret types that aren't the selected turret type when a turret is in the hand, or by using different colours or patterns for turrets (or showing an outline of the range, rather than a solid fill). I'm not sure what the best shout is - perhaps the different opacities?



