Differentiate range overlays by turret type

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Instant Mix
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Differentiate range overlays by turret type

Post by Instant Mix »

TL;DR
Separate range overlays per turret type
What?
All turret types show their range overlay - but they're all the same. It's not possible to distinguish between "The range of my flamethrower(s)" versus say "The range of my rocket launcher(s)".
It'd be good to be able to differentiate this somehow - either decreasing the opacity of the overlays for turret types that aren't the selected turret type when a turret is in the hand, or by using different colours or patterns for turrets (or showing an outline of the range, rather than a solid fill). I'm not sure what the best shout is - perhaps the different opacities?
Why?
It's a bit of a pain to figure out "have I actually covered all the area I need to when I'm using a mixture of turrets for my defenses?" - particularly when overlapping gun turrets and flamethrowers
The-Zee-System
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Re: Differentiate range overlays by turret type

Post by The-Zee-System »

+1 its incredibly hard to see what the range are of turrets when other turrets are nearby
TheDash
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Re: Differentiate range overlays by turret type

Post by TheDash »

+1. Especially annoying on space platforms trying to ensure my guns and rockets both have full coverage.
Subject314159
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Re: Differentiate range overlays by turret type

Post by Subject314159 »

+1 and maybe lifting on this idea:
- Option to highlight similar/all turret ranges instead of only the current hovered one
- Option to highlight similar/all turret ranges when having a turret in cursor so you can see where to place it related to other turrets
Much like how in map view you can toggle the turret range of all turrets
urquelle
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Re: Differentiate range overlays by turret type

Post by urquelle »

+1
With the amount of different sentry types in the space age it became very tiresome to approximate which type covers which part of the perimeter wall.
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Re: Differentiate range overlays by turret type

Post by redrook »

+1
macdjord
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Re: Differentiate range overlays by turret type

Post by macdjord »

+1
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