[2.1.8] Module research cost discrepancy

Bugs that are actually features.
ThunderBjarne
Manual Inserter
Manual Inserter
Posts: 1
Joined: Wed Jun 24, 2026 3:36 pm
Contact:

[2.1.8] Module research cost discrepancy

Post by ThunderBjarne »

Hi,
After updating to 2.1 and migrating my save, I noticed that the science cost of efficiency and productivity module 3 is very different than for speed and quality module 3. It is a different order of magnitude (100s vs 1000s). Is this intentional?
Attachments
prod3.png
prod3.png (244.97 KiB) Viewed 220 times
quality3.png
quality3.png (192.32 KiB) Viewed 220 times
efficiency3.png
efficiency3.png (214.79 KiB) Viewed 220 times
speed3.png
speed3.png (219.28 KiB) Viewed 220 times
User avatar
Stargateur
Filter Inserter
Filter Inserter
Posts: 457
Joined: Sat Oct 05, 2019 6:17 am
Contact:

Re: Science cost for efficiency and productivity module 3

Post by Stargateur »

I confirm for 2.1.8 new game no mod this should be in bug forum
Rseding91
Factorio Staff
Factorio Staff
Posts: 17045
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [2.1.8] Module research cost discrepancy

Post by Rseding91 »

Based off these values being the same as 2.0 and this way since space-age's release I don't see any bug here. There is no rule that says all modules have to have the same amount of packs for each tier.
If you want to get ahold of me I'm almost always on Discord.
User avatar
Stargateur
Filter Inserter
Filter Inserter
Posts: 457
Joined: Sat Oct 05, 2019 6:17 am
Contact:

Re: [2.1.8] Module research cost discrepancy

Post by Stargateur »

Ah my bad, I check the wiki but I fail to check it properly haha
Post Reply

Return to “Not a bug”